//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("alterac","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
//			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/badgesofjustice/boj.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

var fAdornedSupernalLegwraps = new RewardItem("alliance","天神纹饰护腿","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_shoulder_59.gif");
fAdornedSupernalLegwraps.itemHonorPrice = new Array();
fAdornedSupernalLegwraps.itemHonorPrice[0] = 100
fAdornedSupernalLegwraps.itemTokenPrice = new Array();
fAdornedSupernalLegwraps.itemTokenPrice[0] = new Array(0,0,0,0);
fAdornedSupernalLegwraps.itemStats = new Array();
fAdornedSupernalLegwraps.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">天神纹饰护腿</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">布甲</span>\
<br>207点护甲<br>+27 耐力<br>+40 智力<br>+42 精神\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span>\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多114点，法术伤害提高最多38点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fAdornedSupernalLegwraps; ++i;

var fBootsofIncantations = new RewardItem("alliance","魔咒长靴","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_boots_cloth_05.gif");
fBootsofIncantations.itemHonorPrice = new Array();
fBootsofIncantations.itemHonorPrice[0] = 75
fBootsofIncantations.itemStats = new Array();
fBootsofIncantations.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">魔咒长靴</span>\
<br>拾取后绑定\
<br>脚<span class=\"myRight\">布甲</span>\
<br>162点护甲<br>+37 耐力<br>+26 智力<br>+23 精神\
<span class=\"myYellowGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 50 / 50<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高17。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多47点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fBootsofIncantations; ++i;

var fCorruptedSoulclothPantaloons = new RewardItem("alliance","腐蚀魂织长裤","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_shoulder_59.gif");
fCorruptedSoulclothPantaloons.itemHonorPrice = new Array();
fCorruptedSoulclothPantaloons.itemHonorPrice[0] = 100
fCorruptedSoulclothPantaloons.itemTokenPrice = new Array();
fCorruptedSoulclothPantaloons.itemTokenPrice[0] = new Array(0,0,0,0);
fCorruptedSoulclothPantaloons.itemStats = new Array();
fCorruptedSoulclothPantaloons.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">腐蚀魂织长裤</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">布甲</span>\
<br>207点护甲<br>+37 耐力<br>+33 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span>\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高43。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多61点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fCorruptedSoulclothPantaloons; ++i;

var fEnslavedDoomguardSoulgrips = new RewardItem("alliance","末日卫士的灵魂之握","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_gauntlets_15.gif");
fEnslavedDoomguardSoulgrips.itemHonorPrice = new Array();
fEnslavedDoomguardSoulgrips.itemHonorPrice[0] = 75
fEnslavedDoomguardSoulgrips.itemTokenPrice = new Array();
fEnslavedDoomguardSoulgrips.itemTokenPrice[0] = new Array(0,0,0,0);
fEnslavedDoomguardSoulgrips.itemStats = new Array();
fEnslavedDoomguardSoulgrips.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">末日卫士的灵魂之握</span>\
<br>拾取后绑定\
<br>手部<span class=\"myRight\">布甲</span>\
<br>148点护甲<br>+33 耐力<br>+27 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 35 / 35<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高30。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多46点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fEnslavedDoomguardSoulgrips; ++i;

var fGownofSpiritualWonder = new RewardItem("alliance","灵魂奇迹法衣","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_cloth_10.gif");
fGownofSpiritualWonder.itemHonorPrice = new Array();
fGownofSpiritualWonder.itemHonorPrice[0] = 100
fGownofSpiritualWonder.itemTokenPrice = new Array();
fGownofSpiritualWonder.itemTokenPrice[0] = new Array(0,0,0,0);
fGownofSpiritualWonder.itemStats = new Array();
fGownofSpiritualWonder.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">灵魂奇迹法衣</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">布甲</span>\
<br>236点护甲<br>+36 耐力<br>+35 智力<br>+50 精神\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 精神</span>\
<br>耐久度 100 / 100<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多118点，法术伤害提高最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGownofSpiritualWonder; ++i;

var fLegwrapsofSwelteringFlame = new RewardItem("alliance","炽焰护腿","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_cloth_17.gif");
fLegwrapsofSwelteringFlame.itemHonorPrice = new Array();
fLegwrapsofSwelteringFlame.itemHonorPrice[0] = 100
fLegwrapsofSwelteringFlame.itemTokenPrice = new Array();
fLegwrapsofSwelteringFlame.itemTokenPrice[0] = new Array(0,0,0,0);
fLegwrapsofSwelteringFlame.itemStats = new Array();
fLegwrapsofSwelteringFlame.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">炽焰护腿</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">布甲</span>\
<br>207点护甲<br>+37 耐力<br>+36 智力<br>+30 精神\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span>\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高25。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多62点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fLegwrapsofSwelteringFlame; ++i;

var fShroudoftheLorenial = new RewardItem("alliance","罗雷尼尔长袍","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_cloth_51.gif");
fShroudoftheLorenial.itemHonorPrice = new Array();
fShroudoftheLorenial.itemHonorPrice[0] = 100
fShroudoftheLorenial.itemTokenPrice = new Array();
fShroudoftheLorenial.itemTokenPrice[0] = new Array(0,0,0,0);
fShroudoftheLorenial.itemStats = new Array();
fShroudoftheLorenial.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">罗雷尼尔长袍</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">布甲</span>\
<br>236点护甲<br>+34 耐力<br>+35 智力<br>+33 精神\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 100 / 100<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高29。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多61点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fShroudoftheLorenial; ++i;

var fSlippersofDutifulMending = new RewardItem("alliance","忠诚治愈之鞋","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_boots_cloth_03.gif");
fSlippersofDutifulMending.itemHonorPrice = new Array();
fSlippersofDutifulMending.itemHonorPrice[0] = 75
fSlippersofDutifulMending.itemTokenPrice = new Array();
fSlippersofDutifulMending.itemTokenPrice[0] = new Array(0,0,0,0);
fSlippersofDutifulMending.itemStats = new Array();
fSlippersofDutifulMending.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">忠诚治愈之鞋</span>\
<br>拾取后绑定\
<br>脚<span class=\"myRight\">布甲</span>\
<br>162点护甲<br>+28 耐力<br>+25 智力<br>+34 精神\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 精神</span>\
<br>耐久度 100 / 100<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多86点，法术伤害提高最多29点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fSlippersofDutifulMending; ++i;

var fTormentedDemonsoulRobes = new RewardItem("alliance","苦痛魔魂长袍","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_cloth_43.gif");
fTormentedDemonsoulRobes.itemHonorPrice = new Array();
fTormentedDemonsoulRobes.itemHonorPrice[0] = 100
fTormentedDemonsoulRobes.itemStats = new Array();
fTormentedDemonsoulRobes.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">苦痛魔魂长袍</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">布甲</span>\
<br>236点护甲<br>+39 耐力<br>+38 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 100 / 100<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高50。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多62点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTormentedDemonsoulRobes; ++i;

// Leather Below -------------------------------------

var fBarbedGlovesoftheSage = new RewardItem("alliance","先知的荆棘手套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_gauntlets_50.gif");
fBarbedGlovesoftheSage.itemHonorPrice = new Array();
fBarbedGlovesoftheSage.itemHonorPrice[1] = 75
fBarbedGlovesoftheSage.itemStats = new Array();
fBarbedGlovesoftheSage.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">先知的荆棘手套</span>\
<br>拾取后绑定\
<br>手部<span class=\"myRight\">皮甲</span>\
<br>252点护甲<br>+28 耐力<br>+30 智力<br>+25 精神\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 40 / 40<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fBarbedGlovesoftheSage; ++i;

var fBeltoftheSilentPath = new RewardItem("alliance","寂静路途腰带","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_belt_03.gif");
fBeltoftheSilentPath.itemHonorPrice = new Array();
fBeltoftheSilentPath.itemHonorPrice[1] = 75
fBeltoftheSilentPath.itemStats = new Array();
fBeltoftheSilentPath.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">寂静路途腰带</span>\
<br>拾取后绑定\
<br>腰部<span class=\"myRight\">皮甲</span>\
<br>249点护甲<br>+34 敏捷<br>+33 耐力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 敏捷</span>\
<br>耐久度 40 / 40<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高23。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高78点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fBeltoftheSilentPath; ++i;

var fCrystalwindLeggings = new RewardItem("alliance","晶风护腿","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_leather_16.gif");
fCrystalwindLeggings.itemHonorPrice = new Array();
fCrystalwindLeggings.itemHonorPrice[1] = 100
fCrystalwindLeggings.itemStats = new Array();
fCrystalwindLeggings.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">晶风护腿</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">皮甲</span>\
<br>388点护甲<br>+36 耐力<br>+40 智力<br>+32 精神\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span>\
<br>耐久度 90 / 90<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高28。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多61点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fCrystalwindLeggings; ++i;

var fEmbraceofEverlastingProwess = new RewardItem("alliance","永恒勇武护胸","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_cloth_05.gif");
fEmbraceofEverlastingProwess.itemHonorPrice = new Array();
fEmbraceofEverlastingProwess.itemHonorPrice[1] = 100
fEmbraceofEverlastingProwess.itemStats = new Array();
fEmbraceofEverlastingProwess.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">永恒勇武护胸</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">696点护甲</span><br>+40 力量<br>+49 敏捷<br>+52 耐力<br>+23 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高20。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fEmbraceofEverlastingProwess; ++i;

var fEmbraceofStarlight = new RewardItem("alliance","星光之拥","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_cloth_07.gif");
fEmbraceofStarlight.itemHonorPrice = new Array();
fEmbraceofStarlight.itemHonorPrice[1] = 100
fEmbraceofStarlight.itemStats = new Array();
fEmbraceofStarlight.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">星光之拥</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">皮甲</span>\
<br>444点护甲<br>+34 耐力<br>+38 智力<br>+26 精神\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高36。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多60点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fEmbraceofStarlight; ++i;

var fGrovewalkersLeggings = new RewardItem("alliance","巡林者护腿","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_leather_17.gif");
fGrovewalkersLeggings.itemHonorPrice = new Array();
fGrovewalkersLeggings.itemHonorPrice[1] = 100
fGrovewalkersLeggings.itemStats = new Array();
fGrovewalkersLeggings.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">巡林者护腿</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">皮甲</span>\
<br>388点护甲<br>+36 耐力<br>+42 智力<br>+44 精神\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 精神</span>\
<br>耐久度 90 / 90<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多114点，法术伤害提高最多38点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGrovewalkersLeggings; ++i;

var fHandwrapsoftheAggressor = new RewardItem("alliance","侵掠手套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_gauntlets_08.gif");
fHandwrapsoftheAggressor.itemHonorPrice = new Array();
fHandwrapsoftheAggressor.itemHonorPrice[1] = 75
fHandwrapsoftheAggressor.itemStats = new Array();
fHandwrapsoftheAggressor.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">侵掠手套</span>\
<br>拾取后绑定\
<br>手部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">473点护甲</span><br>+30 力量<br>+35 敏捷<br>+36 耐力<br>+19 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 敏捷</span>\
<br>耐久度 40 / 40<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高13。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fHandwrapsoftheAggressor; ++i;

var fOakleafSpunHandguards = new RewardItem("alliance","橡叶护手","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_gauntlets_07.gif");
fOakleafSpunHandguards.itemHonorPrice = new Array();
fOakleafSpunHandguards.itemHonorPrice[1] = 75
fOakleafSpunHandguards.itemStats = new Array();
fOakleafSpunHandguards.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">橡叶护手</span>\
<br>拾取后绑定\
<br>手部<span class=\"myRight\">皮甲</span>\
<br>277点护甲<br>+28 耐力<br>+30 智力<br>+30 精神\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+2 精神</span>\
<br>耐久度 40 / 40<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多84点，法术伤害提高最多28点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fOakleafSpunHandguards; ++i;

var fShroudofNaturesHarmony = new RewardItem("alliance","自然和谐外衣","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_cloth_06.gif");
fShroudofNaturesHarmony.itemHonorPrice = new Array();
fShroudofNaturesHarmony.itemHonorPrice[1] = 100
fShroudofNaturesHarmony.itemStats = new Array();
fShroudofNaturesHarmony.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">自然和谐外衣</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">皮甲</span>\
<br>444点护甲<br>+34 耐力<br>+40 智力<br>+46 精神\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 精神</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多118点，法术伤害提高最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fShroudofNaturesHarmony; ++i;

var fTamelessBreeches = new RewardItem("alliance","桀骜长裤","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_05.gif");
fTamelessBreeches.itemHonorPrice = new Array();
fTamelessBreeches.itemHonorPrice[1] = 100
fTamelessBreeches.itemStats = new Array();
fTamelessBreeches.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">桀骜长裤</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">654点护甲</span><br>+39 力量<br>+45 敏捷<br>+52 耐力<br>+20 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span>\
<br>耐久度 90 / 90<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高17。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTamelessBreeches; ++i;

var fTrousersoftheScryersRetainer = new RewardItem("alliance","占星者侍从长裤","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_leather_03.gif");
fTrousersoftheScryersRetainer.itemHonorPrice = new Array();
fTrousersoftheScryersRetainer.itemHonorPrice[1] = 100
fTrousersoftheScryersRetainer.itemStats = new Array();
fTrousersoftheScryersRetainer.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">占星者侍从长裤</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">皮甲</span>\
<br>388点护甲<br>+43 敏捷<br>+45 耐力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 命中等级</span>\
<br>耐久度 90 / 90<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高30。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高104点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTrousersoftheScryersRetainer; ++i;

var fTunicoftheDarkHour = new RewardItem("alliance","黑暗时刻外套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_plate02.gif");
fTunicoftheDarkHour.itemHonorPrice = new Array();
fTunicoftheDarkHour.itemHonorPrice[1] = 100
fTunicoftheDarkHour.itemStats = new Array();
fTunicoftheDarkHour.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">黑暗时刻外套</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">皮甲</span>\
<br>444点护甲<br>+44 敏捷<br>+51 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高34。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高102点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTunicoftheDarkHour; ++i;

// Mail Below -----------------------------------------

var fAftershockWaistguard = new RewardItem("alliance","余震腰带","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_belt_13.gif");
fAftershockWaistguard.itemHonorPrice = new Array();
fAftershockWaistguard.itemHonorPrice[2] = 75
fAftershockWaistguard.itemStats = new Array();
fAftershockWaistguard.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">余震腰带</span>\
<br>拾取后绑定\
<br>腰部<span class=\"myRight\">锁甲</span>\
<br>556点护甲<br>+27 耐力<br>+27 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 50 / 50<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高34。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多46点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fAftershockWaistguard; ++i;

var fClutchoftheSoothingBreeze = new RewardItem("alliance","抚慰轻风腰带","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_belt_22.gif");
fClutchoftheSoothingBreeze.itemHonorPrice = new Array();
fClutchoftheSoothingBreeze.itemHonorPrice[2] = 75
fClutchoftheSoothingBreeze.itemStats = new Array();
fClutchoftheSoothingBreeze.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">抚慰轻风腰带</span>\
<br>拾取后绑定\
<br>腰部<span class=\"myRight\">锁甲</span>\
<br>556点护甲<br>+31 耐力<br>+34 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 50 / 50<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多86点，法术伤害提高最多29点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复10点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fClutchoftheSoothingBreeze; ++i;

var fGauntletsofRapidity = new RewardItem("alliance","迅急手套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_gauntlets_5f25.gif");
fGauntletsofRapidity.itemHonorPrice = new Array();
fGauntletsofRapidity.itemHonorPrice[2] = 75
fGauntletsofRapidity.itemStats = new Array();
fGauntletsofRapidity.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">迅急手套</span>\
<br>拾取后绑定\
<br>手部<span class=\"myRight\">锁甲</span>\
<br>617点护甲<br>+34 敏捷<br>+30 耐力<br>+19 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 敏捷</span>\
<br>耐久度 50 / 50<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高16。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高78点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGauntletsofRapidity; ++i;

var fHauberkofWhirlingFury = new RewardItem("alliance","涡流之怒外套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_chain_11.gif");
fHauberkofWhirlingFury.itemHonorPrice = new Array();
fHauberkofWhirlingFury.itemHonorPrice[2] = 100
fHauberkofWhirlingFury.itemStats = new Array();
fHauberkofWhirlingFury.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">涡流之怒外套</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">锁甲</span>\
<br>988点护甲<br>+39 耐力<br>+34 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 140 / 140<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高51。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多61点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fHauberkofWhirlingFury; ++i;

var fLeggingsofthePursuit = new RewardItem("alliance","追击护腿","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_mail_05.gif");
fLeggingsofthePursuit.itemHonorPrice = new Array();
fLeggingsofthePursuit.itemHonorPrice[2] = 100
fLeggingsofthePursuit.itemStats = new Array();
fLeggingsofthePursuit.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">追击护腿</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">锁甲</span>\
<br>864点护甲<br>+44 敏捷<br>+36 耐力<br>+30 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 敏捷</span>\
<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高15。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高104点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fLeggingsofthePursuit; ++i;

var fRunedScalesofAntiquity = new RewardItem("alliance","符文古鳞护腿","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_mail_15.gif");
fRunedScalesofAntiquity.itemHonorPrice = new Array();
fRunedScalesofAntiquity.itemHonorPrice[2] = 100
fRunedScalesofAntiquity.itemStats = new Array();
fRunedScalesofAntiquity.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">符文古鳞护腿</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">锁甲</span>\
<br>864点护甲<br>+45 耐力<br>+38 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：每5秒恢复1点法力值。</span>\
<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多114点，法术伤害提高最多38点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复14点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fRunedScalesofAntiquity; ++i;

var fRushingStormKilt = new RewardItem("alliance","疾速风暴褶裙","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_mail_15.gif");
fRushingStormKilt.itemHonorPrice = new Array();
fRushingStormKilt.itemHonorPrice[2] = 100
fRushingStormKilt.itemStats = new Array();
fRushingStormKilt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">疾速风暴褶裙</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">锁甲</span>\
<br>864点护甲<br>+39 耐力<br>+38 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span>\
<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高38。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多61点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fRushingStormKilt; ++i;

var fScaledDrakeskinChestguard = new RewardItem("alliance","龙皮鳞甲","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_chain_17.gif");
fScaledDrakeskinChestguard.itemHonorPrice = new Array();
fScaledDrakeskinChestguard.itemHonorPrice[2] = 100
fScaledDrakeskinChestguard.itemStats = new Array();
fScaledDrakeskinChestguard.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">龙皮鳞甲</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">锁甲</span>\
<br>988点护甲<br>+47 敏捷<br>+39 耐力<br>+26 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 攻击强度</span>\
<br>耐久度 140 / 140<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高25。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高102点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fScaledDrakeskinChestguard; ++i;

var fWaveofLifeChestguard = new RewardItem("alliance","生命波浪胸甲","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_chain_11.gif");
fWaveofLifeChestguard.itemHonorPrice = new Array();
fWaveofLifeChestguard.itemHonorPrice[2] = 100
fWaveofLifeChestguard.itemStats = new Array();
fWaveofLifeChestguard.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">生命波浪胸甲</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">锁甲</span>\
<br>988点护甲<br>+39 耐力<br>+51 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：每5秒恢复1点法力值。</span>\
<br>耐久度 140 / 140<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多118点，法术伤害提高最多40点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复14点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWaveofLifeChestguard; ++i;

// Plate Below -----------------------------------------

var fBluesGreavesoftheRighteousGuardian = new RewardItem("alliance","正义卫士胫甲","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_boots_plate_04.gif");
fBluesGreavesoftheRighteousGuardian.itemHonorPrice = new Array();
fBluesGreavesoftheRighteousGuardian.itemHonorPrice[3] = 75
fBluesGreavesoftheRighteousGuardian.itemStats = new Array();
fBluesGreavesoftheRighteousGuardian.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">正义卫士胫甲</span>\
<br>拾取后绑定\
<br>脚<span class=\"myRight\">板甲</span>\
<br>1213点护甲<br>+58 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使你的盾牌格挡等级提高34。</span><br>\
<span class=\"myGreen\">装备：法术命中等级提高23。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多26点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fBluesGreavesoftheRighteousGuardian; ++i;

var fBreastplateofIre = new RewardItem("alliance","愤恨胸铠","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_plate06.gif");
fBreastplateofIre.itemHonorPrice = new Array();
fBreastplateofIre.itemHonorPrice[3] = 100
fBreastplateofIre.itemStats = new Array();
fBreastplateofIre.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">愤恨胸铠</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">板甲</span>\
<br>1765点护甲<br>+52 力量<br>+64 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 165 / 165<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高51。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fBreastplateofIre; ++i;

var fChestplateofStoicism = new RewardItem("alliance","淡泊胸铠","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_plate13.gif");
fChestplateofStoicism.itemHonorPrice = new Array();
fChestplateofStoicism.itemHonorPrice[3] = 100
fChestplateofStoicism.itemStats = new Array();
fChestplateofStoicism.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">淡泊胸铠</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">板甲</span>\
<br>1765点护甲<br>+78 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 165 / 165<br>需要等级 70<br>\
<span class=\"myGreen\">装备：防御等级提高51。</span><br>\
<span class=\"myGreen\">装备：躲闪等级提高34。</span><br>\
<span class=\"myGreen\">装备：使你的盾牌格挡值提高39点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fChestplateofStoicism; ++i;

var fEcclesiasticalCuirass = new RewardItem("alliance","神职者的胸甲","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_plate03.gif");
fEcclesiasticalCuirass.itemHonorPrice = new Array();
fEcclesiasticalCuirass.itemHonorPrice[3] = 100
fEcclesiasticalCuirass.itemStats = new Array();
fEcclesiasticalCuirass.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">神职者的胸甲</span>\
<br>拾取后绑定\
<br>胸部<span class=\"myRight\">板甲</span>\
<br>1765点护甲<br>+52 耐力<br>+44 智力\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术爆击等级</span>\
<br>耐久度 165 / 165<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高43。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多97点，法术伤害提高最多33点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fEcclesiasticalCuirass; ++i;

var fGirdleofSeethingRage = new RewardItem("alliance","沸腾怒气护腰","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_belt_13.gif");
fGirdleofSeethingRage.itemHonorPrice = new Array();
fGirdleofSeethingRage.itemHonorPrice[3] = 75
fGirdleofSeethingRage.itemStats = new Array();
fGirdleofSeethingRage.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">沸腾怒气护腰</span>\
<br>拾取后绑定\
<br>腰部<span class=\"myRight\">板甲</span>\
<br>993点护甲<br>+40 力量<br>+55 耐力\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+2 力量</span>\
<br>耐久度 55 / 55<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高30。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGirdleofSeethingRage; ++i;

var fGirdleoftheFearless = new RewardItem("alliance","无畏者腰带","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_belt_27.gif");
fGirdleoftheFearless.itemHonorPrice = new Array();
fGirdleoftheFearless.itemHonorPrice[3] = 75
fGirdleoftheFearless.itemStats = new Array();
fGirdleoftheFearless.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">无畏者腰带</span>\
<br>拾取后绑定\
<br>腰部<span class=\"myRight\">板甲</span>\
<br>993点护甲<br>+58 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 55 / 55<br>需要等级 70<br>\
<span class=\"myGreen\">装备：防御等级提高34。</span><br>\
<span class=\"myGreen\">装备：命中等级提高23。</span><br>\
<span class=\"myGreen\">装备：精准等级提高22。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGirdleoftheFearless; ++i;

var fGreavesofPacification = new RewardItem("alliance","镇静腿甲","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_plate_19.gif");
fGreavesofPacification.itemHonorPrice = new Array();
fGreavesofPacification.itemHonorPrice[3] = 100
fGreavesofPacification.itemStats = new Array();
fGreavesofPacification.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">镇静腿甲</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">板甲</span>\
<br>1544点护甲<br>+52 耐力<br>+43 智力\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：每5秒恢复1点法力值。</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多97点，法术伤害提高最多33点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复14点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGreavesofPacification; ++i;

var fInscribedLegplatesoftheAldor = new RewardItem("alliance","奥尔多铭文腿铠","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_plate_19.gif");
fInscribedLegplatesoftheAldor.itemHonorPrice = new Array();
fInscribedLegplatesoftheAldor.itemHonorPrice[3] = 100
fInscribedLegplatesoftheAldor.itemStats = new Array();
fInscribedLegplatesoftheAldor.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">奥尔多铭文腿铠</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">板甲</span>\
<br>1544点护甲<br>+78 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：防御等级提高25。</span><br>\
<span class=\"myGreen\">装备：躲闪等级提高43。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多37点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fInscribedLegplatesoftheAldor; ++i;

var fLegplatesofUnendingFury = new RewardItem("alliance","无尽怒火腿铠","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_plate_21.gif");
fLegplatesofUnendingFury.itemHonorPrice = new Array();
fLegplatesofUnendingFury.itemHonorPrice[3] = 100
fLegplatesofUnendingFury.itemStats = new Array();
fLegplatesofUnendingFury.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">无尽怒火腿铠</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">板甲</span>\
<br>1544点护甲<br>+52 力量<br>+48 耐力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 力量</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高25。</span><br>\
<span class=\"myGreen\">装备：急速等级提高43。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fLegplatesofUnendingFury; ++i;

var fSunguardLegplates = new RewardItem("alliance","太阳卫士腿铠","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_pants_plate_21.gif");
fSunguardLegplates.itemHonorPrice = new Array();
fSunguardLegplates.itemHonorPrice[3] = 100
fSunguardLegplates.itemStats = new Array();
fSunguardLegplates.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">太阳卫士腿铠</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">板甲</span>\
<br>1544点护甲<br>+78 耐力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 躲闪等级</span>\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：防御等级提高43。</span><br>\
<span class=\"myGreen\">装备：躲闪等级提高35。</span><br>\
<span class=\"myGreen\">装备：精准等级提高23。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fSunguardLegplates; ++i;

var fShattrathProtectoratesBreastplate = new RewardItem("alliance","沙塔斯护卫胸铠","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_chest_plate16.gif");
fShattrathProtectoratesBreastplate.itemHonorPrice = new Array();
fShattrathProtectoratesBreastplate.itemHonorPrice[3] = 100
fShattrathProtectoratesBreastplate.itemStats = new Array();
fShattrathProtectoratesBreastplate.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">沙塔斯护卫胸铠</span>\
<br>拾取后绑定\
<br>腿部<span class=\"myRight\">板甲</span>\
<br>1765点护甲<br>+78 耐力\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+2 躲闪等级</span>\
<br>耐久度 165 / 165<br>需要等级 70<br>\
<span class=\"myGreen\">装备：防御等级提高26。</span><br>\
<span class=\"myGreen\">装备：法术命中等级提高34。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多60点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fShattrathProtectoratesBreastplate; ++i;

var fWaistguardofReparation = new RewardItem("alliance","弥补腰带","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_belt_28.gif");
fWaistguardofReparation.itemHonorPrice = new Array();
fWaistguardofReparation.itemHonorPrice[3] = 75
fWaistguardofReparation.itemStats = new Array();
fWaistguardofReparation.itemStats[3] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">弥补腰带</span>\
<br>拾取后绑定\
<br>腰部<span class=\"myRight\">板甲</span>\
<br>993点护甲<br>+36 耐力<br>+34 智力\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术爆击等级</span>\
<br>耐久度 55 / 55<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高28。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多73点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fWaistguardofReparation; ++i;


// Weapons Below -----------------------------------------

var fCrossbowofRelentlessStrikes = new RewardItem("alliance","无情打击之弩","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_crossbow_26.gif");
fCrossbowofRelentlessStrikes.itemHonorPrice = new Array();
fCrossbowofRelentlessStrikes.itemHonorPrice[4] = 150
fCrossbowofRelentlessStrikes.itemStats = new Array();
fCrossbowofRelentlessStrikes.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">无情打击之弩</span>\
<br>拾取后绑定\
<br>远程<span class=\"myRight\">弩</span>\
<br>182 - 339 伤害<span class=\"myRight\">速度 2.80</span><br>( 每秒伤害 93.0 )\
<br>耐久度 90 / 90<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高14。</span><br>\
<span class=\"myGreen\">装备：爆击等级提高18。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高32点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fCrossbowofRelentlessStrikes; ++i;

var fScryersBladeofFocus = new RewardItem("alliance","占星者的聚焦匕首","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_shortblade_78.gif");
fScryersBladeofFocus.itemHonorPrice = new Array();
fScryersBladeofFocus.itemHonorPrice[4] = 150
fScryersBladeofFocus.itemStats = new Array();
fScryersBladeofFocus.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">占星者的聚焦匕首</span>\
<br>拾取后绑定\
<br>唯一<br>主手<span class=\"myRight\">匕首</span>\
<br>18 - 130 伤害<span class=\"myRight\">速度 1.80</span><br>( 每秒伤害 41.3 )\
<br>+42 耐力<br>+28 智力\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多247点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fScryersBladeofFocus; ++i;

var fBladeofSerration = new RewardItem("alliance","锯刃","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_shortblade_78.gif");
fBladeofSerration.itemHonorPrice = new Array();
fBladeofSerration.itemHonorPrice[4] = 105
fBladeofSerration.itemStats = new Array();
fBladeofSerration.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">锯刃</span>\
<br>拾取后绑定\
<br>单手<span class=\"myRight\">匕首</span>\
<br>130 - 241 伤害<span class=\"myRight\">速度 1.80</span><br>( 每秒伤害 103.1 )\
<br>+30 耐力\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fBladeofSerration; ++i;

var fSwiftBladeofUncertainty = new RewardItem("alliance","无常","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_shortblade_78.gif");
fSwiftBladeofUncertainty.itemHonorPrice = new Array();
fSwiftBladeofUncertainty.itemHonorPrice[4] = 45
fSwiftBladeofUncertainty.itemStats = new Array();
fSwiftBladeofUncertainty.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">无常</span>\
<br>拾取后绑定\
<br>副手<span class=\"myRight\">匕首</span>\
<br>108 - 201 伤害<span class=\"myRight\">速度 1.50</span><br>( 每秒伤害 103.0 )\
<br>+30 耐力\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高24。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fSwiftBladeofUncertainty; ++i;

var fTheMutilator = new RewardItem("alliance","毁伤","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_shortblade_78.gif");
fTheMutilator.itemHonorPrice = new Array();
fTheMutilator.itemHonorPrice[4] = 45
fTheMutilator.itemStats = new Array();
fTheMutilator.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">毁伤</span>\
<br>拾取后绑定\
<br>副手<span class=\"myRight\">匕首</span>\
<br>130 - 241 伤害<span class=\"myRight\">速度 1.80</span><br>( 每秒伤害 103.1 )\
<br>+30 耐力\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高24。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTheMutilator; ++i;

var fVanirsLeftFistofSavagery = new RewardItem("alliance","瓦尼尔的野蛮左拳套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_hand_16.gif");
fVanirsLeftFistofSavagery.itemHonorPrice = new Array();
fVanirsLeftFistofSavagery.itemHonorPrice[4] = 45
fVanirsLeftFistofSavagery.itemStats = new Array();
fVanirsLeftFistofSavagery.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">瓦尼尔的野蛮左拳套</span>\
<br>拾取后绑定\
<br>副手<span class=\"myRight\">拳套武器</span>\
<br>108 - 201 伤害<span class=\"myRight\">速度 1.50</span><br>( 每秒伤害 103.0 )\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高21。</span><br>\
<span class=\"myGreen\">装备：急速等级提高23。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVanirsLeftFistofSavagery; ++i;

var fVanirsLeftFistofBrutality = new RewardItem("alliance","瓦尼尔的残忍左拳套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_hand_16.gif");
fVanirsLeftFistofBrutality.itemHonorPrice = new Array();
fVanirsLeftFistofBrutality.itemHonorPrice[4] = 45
fVanirsLeftFistofBrutality.itemStats = new Array();
fVanirsLeftFistofBrutality.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">瓦尼尔的残忍左拳套</span>\
<br>拾取后绑定\
<br>副手<span class=\"myRight\">拳套武器</span>\
<br>180 - 335 伤害<span class=\"myRight\">速度 2.50</span><br>( 每秒伤害 103.0 )\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：命中等级提高21。</span><br>\
<span class=\"myGreen\">装备：急速等级提高23。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVanirsLeftFistofBrutality; ++i;

var fVanirsRightFistofBrutality = new RewardItem("alliance","瓦尼尔的残忍右拳套","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_weapon_hand_16.gif");
fVanirsRightFistofBrutality.itemHonorPrice = new Array();
fVanirsRightFistofBrutality.itemHonorPrice[4] = 105
fVanirsRightFistofBrutality.itemStats = new Array();
fVanirsRightFistofBrutality.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">瓦尼尔的残忍右拳套</span>\
<br>拾取后绑定\
<br>主手<span class=\"myRight\">拳套武器</span>\
<br>180 - 335 伤害<span class=\"myRight\">速度 2.50</span><br>( 每秒伤害 103.0 )\
<br>+23 敏捷\
<br>耐久度 75 / 75<br>需要等级 70<br>\
<span class=\"myGreen\">装备：急速等级提高21。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高44点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fVanirsRightFistofBrutality; ++i;

var fGavelofNaaruBlessings = new RewardItem("alliance","纳鲁赐福之槌","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_mace_82.gif");
fGavelofNaaruBlessings.itemHonorPrice = new Array();
fGavelofNaaruBlessings.itemHonorPrice[4] = 150
fGavelofNaaruBlessings.itemStats = new Array();
fGavelofNaaruBlessings.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">纳鲁赐福之槌</span>\
<br>拾取后绑定\
<br>主手<span class=\"myRight\">锤</span>\
<br>16 - 117 伤害<span class=\"myRight\">速度 1.60</span><br>( 每秒伤害 41.3 )\
<br>+42 耐力<br>+28 智力\
<br>耐久度 105 / 105<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使治疗效果提高最多464点，法术伤害提高最多155点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGavelofNaaruBlessings; ++i;

var fStaffoftheForestLord = new RewardItem("alliance","森林之王的法杖","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_staff_12.gif");
fStaffoftheForestLord.itemHonorPrice = new Array();
fStaffoftheForestLord.itemHonorPrice[4] = 150
fStaffoftheForestLord.itemStats = new Array();
fStaffoftheForestLord.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">森林之王的法杖</span>\
<br>拾取后绑定\
<br>双手<span class=\"myRight\">法杖</span>\
<br>135 - 298 伤害<span class=\"myRight\">速度 3.00</span><br>( 每秒伤害 72.2 )\
<br>+50 力量<br>+52 敏捷<br>+78 耐力\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使你在猎豹、熊、巨熊和枭兽形态下的攻击强度提高1110点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fStaffoftheForestLord; ++i;

var fTheBladeofHarbingers = new RewardItem("alliance","先兆","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_axe_04.gif");
fTheBladeofHarbingers.itemHonorPrice = new Array();
fTheBladeofHarbingers.itemHonorPrice[4] = 150
fTheBladeofHarbingers.itemStats = new Array();
fTheBladeofHarbingers.itemStats[4] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">先兆</span>\
<br>拾取后绑定\
<br>双手<span class=\"myRight\">斧</span>\
<br>375 - 563 伤害<span class=\"myRight\">速度 3.50</span><br>( 每秒伤害 134.0 )\
<br>耐久度 120 / 120<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高55。</span><br>\
<span class=\"myGreen\">装备：急速等级提高53。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高108点。</span><br>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTheBladeofHarbingers; ++i;


// Rings Below -----------------------------------------

var fAngelistasRevenge = new RewardItem("alliance","安格莉丝塔的复仇","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_jewelry_ring_79.gif");
fAngelistasRevenge.itemHonorPrice = new Array();
fAngelistasRevenge.itemHonorPrice[5] = 60
fAngelistasRevenge.itemStats = new Array();
fAngelistasRevenge.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">安格莉丝塔的复仇</span>\
<br>拾取后绑定\
<br>唯一<br>手指\
<br>+29 敏捷<br>+28 耐力<br>需要等级 70<br>\
<span class=\"myGreen\">装备：攻击强度提高58点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的126点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fAngelistasRevenge; ++i;

var fAnveenasTouch = new RewardItem("alliance","安薇娜的触摸","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_jewelry_ring_54.gif");
fAnveenasTouch.itemHonorPrice = new Array();
fAnveenasTouch.itemHonorPrice[5] = 60
fAnveenasTouch.itemStats = new Array();
fAnveenasTouch.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">安薇娜的触摸</span>\
<br>拾取后绑定\
<br>唯一<br>手指\
<br>+27 耐力<br>+19 智力<br>需要等级 70<br>\
<span class=\"myGreen\">装备：使法术治疗提高最多66点，法术伤害提高最多22点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fAnveenasTouch; ++i;

var fFusedNethergonBand = new RewardItem("alliance","虚空精华指环","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_jewelry_ring_68.gif");
fFusedNethergonBand.itemHonorPrice = new Array();
fFusedNethergonBand.itemHonorPrice[5] = 60
fFusedNethergonBand.itemStats = new Array();
fFusedNethergonBand.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">虚空精华指环</span>\
<br>拾取后绑定\
<br>唯一<br>手指\
<br>+27 耐力<br>+19 智力<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术命中等级提高28。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fFusedNethergonBand; ++i;

var fRingoftheStalwartProtector = new RewardItem("alliance","坚定卫士指环","http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/inv_jewelry_ring_67.gif");
fRingoftheStalwartProtector.itemHonorPrice = new Array();
fRingoftheStalwartProtector.itemHonorPrice[5] = 60
fRingoftheStalwartProtector.itemStats = new Array();
fRingoftheStalwartProtector.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">坚定卫士指环</span>\
<br>拾取后绑定\
<br>唯一<br>手指\
<br><span class=\"myGreen\">392点护甲</span>\
<br>+45 耐力<br>需要等级 70<br>\
<span class=\"myGreen\">装备：躲闪等级提高28。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fRingoftheStalwartProtector; ++i;

//-------------------------------------------------------------------
//---Horde below

//------END REWARDS DEFINITION------