var armorSetDungeon3 = new armorSetObject("dungeon3");

armorSetDungeon3.slotsArray = new Array();
t = 0;
armorSetDungeon3.slotsArray[t] = "head"; t++;
armorSetDungeon3.slotsArray[t] = "shoulder"; t++;
armorSetDungeon3.slotsArray[t] = "chest"; t++;
armorSetDungeon3.slotsArray[t] = "hands"; t++;
armorSetDungeon3.slotsArray[t] = "legs"; t++;

armorSetDungeon3.slotsNumber = armorSetDungeon3.slotsArray.length;

//DONT LOCALIZE ABOVE THIS COMMENT LINE
//LOCALIZE EVERYTHING BELOW THIS COMMENT LINE

armorSetDungeon3.setNamesArray = new Array();
t = 1;
armorSetDungeon3.setNamesArray[t] = "月光林地"; t++; //druid
armorSetDungeon3.setNamesArray[t] = "废土行者"; t++; //druid and rogue
armorSetDungeon3.setNamesArray[t] = "巨兽之王"; t++; //hunter
armorSetDungeon3.setNamesArray[t] = "荒芜战甲"; t++; //hunter and shaman
armorSetDungeon3.setNamesArray[t] = "魔咒师"; t++; //mage
armorSetDungeon3.setNamesArray[t] = "法力蚀刻魔装"; t++; //mage, priest, and warlock
armorSetDungeon3.setNamesArray[t] = "正义"; t++; //paladin
armorSetDungeon3.setNamesArray[t] = "末日板甲"; t++; //paladin and warrior
armorSetDungeon3.setNamesArray[t] = "圣徒"; t++; //priest
armorSetDungeon3.setNamesArray[t] = "刺杀"; t++; //rogue
armorSetDungeon3.setNamesArray[t] = "潮汐之怒"; t++; //shaman
armorSetDungeon3.setNamesArray[t] = "湮灭"; t++; //warlock
armorSetDungeon3.setNamesArray[t] = "鲁莽套装"; t++; //warrior

armorSetDungeon3.statsArray = new Array();
t = 0;

//月光林地 Begin
var moonglade = '<span class = "myYellow">\
月光林地 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;月光林地罩帽<br>\
&nbsp;&nbsp;月光林地裹手<br>\
&nbsp;&nbsp;月光林地短裤<br>\
&nbsp;&nbsp;月光林地长袍<br>\
&nbsp;&nbsp;月光林地护肩<br>\
</span><span class = "myGreen">\
(2) 套装：你的回春法术可以令目标的躲闪等级提高35。<br>\
(4) 套装：使你的变形法术所消耗的法力值减少25%。\
</span>';


armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
月光林地罩帽</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
237点护甲<br>\
+24 力量<br>\
+8 敏捷<br>\
+18 耐力<br>\
+25 智力<br>\
+13 精神<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 精神</span><br>\
<span class="myTable">耐久度 60/60<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使法术治疗提高最多53点，法术伤害提高最多18点。</span>\
<p>'+ moonglade +'<br>\
<br><span class=\"myWhite\">掉落：生态船<br>BOSS：迁跃扭木</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
月光林地护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
219点护甲<br>\
+13 力量<br>\
+12 敏捷<br>\
+18 耐力<br>\
+19 智力<br>\
+18 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 智力</span><br>\
<span class="myTable">耐久度 60/60<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使法术治疗提高最多29点，法术伤害提高最多10点。\
</span>\
<p>'+ moonglade +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
月光林地长袍</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
292点护甲<br>\
+25 力量<br>\
+17 敏捷<br>\
+16 耐力<br>\
+17 智力<br>\
+14 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 爆击等级</span><br>\
<span class="myTable">耐久度 100/100<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使法术治疗提高最多55点，法术伤害提高最多19点。</span>\
<p>'+ moonglade +'<br>\
<br><span class=\"myWhite\">掉落：能源舰<br>BOSS：计算者帕萨雷恩</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
月光林地裹手</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">皮甲</span><br>\
183点护甲<br>\
+19 力量<br>\
+13 敏捷<br>\
+18 耐力<br>\
+20 智力<br>\
+17 精神<br>\
耐久度 35/35<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术治疗提高最多40点，法术伤害提高最多14点。</span>\
<p>'+ moonglade +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：煽动者布莱卡特</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
月光林地短裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
256点护甲<br>\
+25 力量<br>\
+16 敏捷<br>\
+24 耐力<br>\
+25 智力<br>\
+23 精神<br>\
耐久度 75/75<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多55点，法术伤害提高最多19点。\
</span>\
<p>'+ moonglade +'<br>\
<br><span class=\"myWhite\">掉落：黑暗之门<br>BOSS：埃欧努斯</span>\
</span></td></tr></table>';
//月光林地 end

//废土行者 begin
var wastewalker = '<span class = "myYellow">\
废土行者 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;废土行者外套<br>\
&nbsp;&nbsp;废土行者手套<br>\
&nbsp;&nbsp;废土行者头盔<br>\
&nbsp;&nbsp;废土行者护腿<br>\
&nbsp;&nbsp;废土行者肩甲<br>\
</span><span class = "myGreen">\
(2) 套装：使你的命中等级提高35。<br>\
(4) 套装：你的攻击有一定几率令你获得160点攻击强度，效果持续15秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
废土行者头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
237点护甲<br>\
+30 耐力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+8 攻击强度</span><br>\
<span class="myTable">耐久度 60/60<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：命中等级提高18。<br>\
装备：爆击等级提高22。<br>\
装备：攻击强度提高56点。</span>\
<p>'+ wastewalker +'<br>\
<br><span class=\"myWhite\">掉落：敦霍尔德<br>BOSS：时空猎手</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
废土行者肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
219点护甲<br>\
+25 敏捷<br>\
+13 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 爆击等级</span><br>\
<span class="myTable">耐久度 60/60<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：命中等级提高16。<br>\
装备：攻击强度提高34点。</span>\
<p>'+ wastewalker +'<br>\
<br><span class=\"myWhite\">掉落：地狱火半岛 / 奥金尼地穴<br>怪物：座狼主宰卡鲁什 / 殉难者的化身</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
废土行者外套</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
292点护甲<br>\
+28 敏捷<br>\
+36 耐力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 敏捷</span><br>\
<span class="myTable">耐久度 100/100<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：攻击强度提高56点。</span>\
<p>'+ wastewalker +'<br>\
<br><span class=\"myWhite\">掉落：鲜血熔炉<br>BOSS：击碎者克里丹</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
废土行者手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">皮甲</span><br>\
183点护甲<br>\
+32 敏捷<br>\
+33 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 躲闪等级</span><br>\
<span class="myTable">耐久度 35/35<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：攻击强度提高16点。</span>\
<p>'+ wastewalker +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：酋长卡加斯·刃拳</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
废土行者护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
256点护甲<br>\
+31 敏捷<br>\
+27 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 韧性等级</span><br>\
<span class="myTable">耐久度 75/75<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高19。<br>\
装备：攻击强度提高28点。</span>\
<p>'+ wastewalker +'<br>\
<br><span class=\"myWhite\">掉落：法力陵墓<br>BOSS：节点亲王沙法尔</span>\
</span></td></tr></table>';

//废土行者 end

//巨兽之王 begin

var beastlord = '<span class = "myYellow">\
巨兽之王 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;巨兽之王胸甲<br>\
&nbsp;&nbsp;巨兽之王护手<br>\
&nbsp;&nbsp;巨兽之王头盔<br>\
&nbsp;&nbsp;巨兽之王护腿<br>\
&nbsp;&nbsp;巨兽之王肩甲<br>\
</span><span class = "myGreen">\
(2) 套装：使你的陷阱的冷却时间减少4秒。<br>\
(4) 套装：你每次使用杀戮命令技能，你的攻击都会忽略目标的600点护甲值，效果持续15秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
巨兽之王头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
530点护甲<br>\
+25 敏捷<br>\
+21 耐力<br>\
+22 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：每5秒恢复2点法力值。</span><br>\
<span class = "myTable">耐久度 70/70<br>\
需要等级 70</span><br>\
<span class = "myGreen">\
装备：攻击强度提高50点。<br>\
</span>\
<p>'+ beastlord +'<br>\
<br><span class=\"myWhite\">掉落：能源舰<br>BOSS：计算者帕萨雷恩</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
巨兽之王肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
489点护甲<br>\
+25 敏捷<br>\
+12 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span><br>\
<span class = "myTable">耐久度 70/70<br>\
需要等级 70</span><br>\
<span class = "myGreen">\
装备：攻击强度提高34点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<p>'+ beastlord +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
巨兽之王胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
652点护甲<br>\
+20 敏捷<br>\
+30 耐力<br>\
+24 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 敏捷</span><br>\
<span class = "myTable">耐久度 120/120<br>\
需要等级 70</span><br>\
<span class = "myGreen">\
装备：攻击强度提高40点。<br>\
装备：每5秒恢复4点法力值。</span>\
<p>'+ beastlord +'<br>\
<br><span class=\"myWhite\">掉落：生态船<br>BOSS：迁跃扭木</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
巨兽之王护手</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">锁甲</span><br>\
407点护甲<br>\
+25 敏捷<br>\
+12 耐力<br>\
+17 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 命中等级</span><br>\
<span class = "myTable">耐久度 40/40<br>\
需要等级 70</span><br>\
<span class = "myGreen">\
装备：攻击强度提高34点。</span>\
<p>'+ beastlord +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：酋长卡加斯·刃拳</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
巨兽之王护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
570点护甲<br>\
+30 敏捷<br>\
+25 耐力<br>\
+19 智力<br>\
耐久度 90/90<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：攻击强度提高52点。<br>\
装备：每5秒恢复7点法力值。\
</span>\
<p>'+ beastlord +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';
//巨兽之王 end

//荒芜战甲 begin
var desolation = '<span class = "myYellow">\
荒芜战甲 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;荒芜腿甲<br>\
&nbsp;&nbsp;荒芜胸甲<br>\
&nbsp;&nbsp;荒芜手套<br>\
&nbsp;&nbsp;荒芜头盔<br>\
&nbsp;&nbsp;荒芜肩甲<br>\
</span><span class = "myGreen">\
(2) 套装：使你的命中等级提高35。<br>\
(4) 套装：你的攻击有一定几率令你获得160点攻击强度，效果持续15秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
荒芜头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
530点护甲<br>\
+21 耐力<br>\
+25 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 命中等级</span><br>\
<span class="myTable">耐久度 70/70<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：爆击等级提高14。<br>\
装备：攻击强度提高66点。</span>\
<p>'+ desolation +'<br>\
<br><span class=\"myWhite\">掉落：黑暗之门<br>BOSS：埃欧努斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
荒芜肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
489点护甲<br>\
+23 敏捷<br>\
+16 耐力<br>\
+19 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 命中等级</span><br>\
<span class=\"myTable\">耐久度 70/70<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：命中等级提高17。\
</span>\
<p>'+ desolation +'<br>\
<br><span class=\"myWhite\">掉落：奴隶围栏<br>BOSS：夸格米拉</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
荒芜胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
652点护甲<br>\
+28 耐力<br>\
+25 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 爆击等级</span><br>\
<span class="myTable">耐久度 120/120<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：爆击等级提高16。<br>\
装备：攻击强度提高50点。</span>\
<p>'+ desolation +'<br>\
<br><span class=\"myWhite\">掉落：敦霍尔德<br>BOSS：时空猎手</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
荒芜手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">锁甲</span><br>\
407点护甲<br>\
+25 耐力<br>\
+16 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 韧性等级</span><br>\
<span class="myTable">耐久度 40/40<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：爆击等级提高17。<br>\
装备：攻击强度提高32点。</span>\
<p>'+ desolation +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：酋长卡加斯·刃拳</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
荒芜腿甲</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
570点护甲<br>\
+24 耐力<br>\
+33 智力<br>\
耐久度 90/90<br>\
需要等级 68<br>\
<span class = "myGreen">\
装备：命中等级提高12。<br>\
装备：爆击等级提高22。<br>\
装备：攻击强度提高66点。</span>\
<p>'+ desolation +'<br>\
<br><span class=\"myWhite\">掉落：塞泰克大厅<br>BOSS：利爪之王艾吉斯</span>\
</span></td></tr></table>';
//荒芜战甲 end

//Incanter's Regalia begin
var incanters = '<span class = "myYellow">\
魔咒师 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;魔咒师兜帽<br>\
&nbsp;&nbsp;魔咒师手套<br>\
&nbsp;&nbsp;魔咒师护肩<br>\
&nbsp;&nbsp;魔咒师长袍<br>\
&nbsp;&nbsp;魔咒师长裤<br>\
</span><span class = "myGreen">\
(2) 套装：使你的烈焰风暴的施法时间减少0.25秒。<br>\
(4) 套装：当你在激活了法力护盾的状态下被击中后，你有一定几率获得最多100点法术伤害加成，效果持续15秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
魔咒师兜帽</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
127点护甲<br>\
+15 耐力<br>\
+27 智力<br>\
+17 精神<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 精神</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：法术爆击等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。\
</span>\
<p>'+ incanters +'<br>\
<br><span class=\"myWhite\">掉落：能源舰<br>BOSS：计算者帕萨雷恩</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
魔咒师护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
117点护甲<br>\
+24 耐力<br>\
+17 智力<br>\
+16 精神<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 Spell 爆击等级</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。\
</span>\
<p>'+ incanters +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
魔咒师长袍</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
156点护甲<br>\
+24 耐力<br>\
+22 智力<br>\
+22 精神<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 智力</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：法术爆击等级提高8。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。</span>\
<p>'+ incanters +'<br>\
<br><span class=\"myWhite\">掉落：生态船<br>BOSS：迁跃扭木</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
魔咒师手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">布甲</span><br>\
97点护甲<br>\
+21 耐力<br>\
+24 智力<br>\
+12 精神<br>\
耐久度 30/30<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。</span>\
<p>'+ incanters +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：水术师瑟丝比娅</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
魔咒师长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
136点护甲<br>\
+25 耐力<br>\
+30 智力<br>\
+17 精神<br>\
耐久度 65/65<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高18。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多42点。\
</span>\
<p>'+ incanters +'<br>\
<br><span class=\"myWhite\">掉落：塞泰克大厅<br>BOSS：利爪之王艾吉斯</span>\
</span></td></tr></table>';
//Incanter's Regalia end

//Mana-Etched Regalia begin
var manaetched = '<span class = "myYellow">\
法力蚀刻魔装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;法力蚀刻皇冠<br>\
&nbsp;&nbsp;法力蚀刻手套<br>\
&nbsp;&nbsp;法力蚀刻长裤<br>\
&nbsp;&nbsp;法力蚀刻外衣<br>\
&nbsp;&nbsp;法力蚀刻肩甲<br>\
</span><span class = "myGreen">\
(2) 套装：使你的法术命中等级提高35。<br>\
(4) 套装：你的伤害法术有一定几率令你获得最多110点法术伤害和治疗效果加成，持续15秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
法力蚀刻皇冠</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
127点护甲<br>\
+27 耐力<br>\
+20 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 韧性等级</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使你的法术穿透提高15。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多34点。</span>\
<p>'+ manaetched +'<br>\
<br><span class=\"myWhite\">掉落：黑暗之门<br>BOSS：埃欧努斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
法力蚀刻肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
117点护甲<br>\
+25 耐力<br>\
+17 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 韧性等级</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：法术爆击等级提高16。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。</span>\
<p>'+ manaetched +'<br>\
<br><span class=\"myWhite\">掉落：奴隶围栏<br>BOSS：夸格米拉</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
法力蚀刻外衣</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
156点护甲<br>\
+25 耐力<br>\
+25 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：法术爆击等级提高17。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。</span>\
<p>'+ manaetched +'<br>\
<br><span class=\"myWhite\">掉落：敦霍尔德<br>BOSS：时空猎手</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
法力蚀刻手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">布甲</span><br>\
97点护甲<br>\
+25 耐力<br>\
+17 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 韧性等级</span><br>\
<span class="myTable">耐久度 30/30<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高16。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。</span>\
<p>'+ manaetched +'<br>\
<br><span class=\"myWhite\">掉落：地狱火城墙<br>BOSS：无疤者奥摩尔</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
法力蚀刻长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
136点护甲<br>\
+34 耐力<br>\
+32 智力<br>\
耐久度 65/65<br>\
<span class = "myGreen">\
装备：法术爆击等级提高21。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。<br>\
装备：使你的法术穿透提高18。</span>\
<p>'+ manaetched +'<br>\
<br><span class=\"myWhite\">掉落：幽暗沼泽<br>BOSS：黑色阔步者</span>\
</span></td></tr></table>';
//Mana-Etched Regalia end

//正义 begin
var righteous = '<span class = "myYellow">\
正义 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;正义胸铠<br>\
&nbsp;&nbsp;正义护手<br>\
&nbsp;&nbsp;正义头盔<br>\
&nbsp;&nbsp;正义腿铠<br>\
&nbsp;&nbsp;正义肩铠<br>\
</span><span class = "myGreen">\
(2) 套装：你的奉献技能所消耗的法力值减少15%。<br>\
(4) 套装：使你的正义防御技能的冷却时间减少2秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
正义头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
946点护甲<br>\
+30 耐力<br>\
+20 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 智力</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：防御等级提高21。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。<br>\
装备：每5秒恢复6点法力值。</span>\
<p>'+ righteous +'<br>\
<br><span class=\"myWhite\">掉落：能源舰<br>BOSS：计算者帕萨雷恩</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
正义肩铠</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
873点护甲<br>\
+22 耐力<br>\
+22 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 防御等级</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：防御等级提高20。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多15点。</span>\
<p>'+ righteous +'<br>\
<br><span class=\"myWhite\">掉落：生态船<br>BOSS：拉伊</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
正义胸铠</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1164点护甲<br>\
+30 耐力<br>\
+28 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：每5秒恢复2点法力值。</span><br>\
<span class="myTable">耐久度 135/135<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：防御等级提高20。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。</span>\
<p>'+ righteous +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
正义护手</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">板甲</span><br>\
728点护甲<br>\
+22 耐力<br>\
+20 智力<br>\
耐久度 45/45<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多21点。<br>\
装备：每5秒恢复7点法力值。</span>\
<p>'+ righteous +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：酋长卡加斯·刃拳</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
正义腿铠</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1019点护甲<br>\
+27 耐力<br>\
+24 智力<br>\
耐久度 100/100<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高26。<br>\
装备：每5秒恢复10点法力值。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多28点。</span>\
<p>'+ righteous +'<br>\
<br><span class=\"myWhite\">掉落：黑暗之门<br>BOSS：埃欧努斯</span>\
</span></td></tr></table>';
//正义 end

//末日板甲 begin
var doomplate = '<span class = "myYellow">\
末日板甲 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;末日板甲护胸<br>\
&nbsp;&nbsp;末日板甲手套<br>\
&nbsp;&nbsp;末日板甲战盔<br>\
&nbsp;&nbsp;末日板甲护腿<br>\
&nbsp;&nbsp;末日板甲护肩<br>\
</span><span class = "myGreen">\
(2) 套装：使你的命中等级提高35。<br>\
(4) 套装：你的攻击有一定几率令你获得160点攻击强度，效果持续15秒。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
末日板甲战盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
946点护甲<br>\
+34 力量<br>\
+39 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 命中等级</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br>\
<span class = "myGreen">\
</span>\
<p>'+ doomplate +'<br>\
<br><span class=\"myWhite\">掉落：敦霍尔德<br>BOSS：时空猎手</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
末日板甲护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
873点护甲<br>\
+19 力量<br>\
+22 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 格挡等级</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：爆击等级提高20。\
</span>\
<p>'+ doomplate +'<br>\
<br><span class=\"myWhite\">掉落：幽暗沼泽<br>BOSS：黑色阔步者</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
末日板甲护胸</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1164点护甲<br>\
+30 力量<br>\
+27 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 爆击等级</span><br>\
<span class="myTable">耐久度 135/135<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：爆击等级提高19。</span>\
<p>'+ doomplate +'<br>\
<br><span class=\"myWhite\">掉落：禁魔监狱<br>BOSS：预言者斯克瑞斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
末日板甲手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">板甲</span><br>\
728点护甲<br>\
+31 力量<br>\
+25 耐力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 命中等级</span><br>\
<span class="myTable">耐久度 45/45<br>\
需要等级 70<br>\
<span class = "myGreen">\
</span>\
<p>'+ doomplate +'<br>\
<br><span class=\"myWhite\">掉落：鲜血熔炉<br>BOSS：击碎者克里丹</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
末日板甲护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1019点护甲<br>\
+36 力量<br>\
+33 耐力<br>\
耐久度 100/100<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高17。<br>\
装备：爆击等级提高27。\
</span>\
<p>'+ doomplate +'<br>\
<br><span class=\"myWhite\">掉落：奥金尼地穴<br>BOSS：大主教玛拉达尔</span>\
</span></td></tr></table>';
//末日板甲 end

//圣徒 begin
var hallowed = '<span class = "myYellow">\
圣徒 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;圣徒头冠<br>\
&nbsp;&nbsp;圣徒外衣<br>\
&nbsp;&nbsp;圣徒裹手<br>\
&nbsp;&nbsp;圣徒护肩<br>\
&nbsp;&nbsp;圣徒长裤<br>\
</span><span class = "myGreen">\
(2) 套装：使你有30%的几率在施放联结治疗时不会因为受到伤害而被打断。<br>\
(4) 套装：你的愈合祷言所恢复的生命值提高100点。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
圣徒头冠</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
127点护甲<br>\
+12 耐力<br>\
+24 智力<br>\
+26 精神<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 精神</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
<p>'+ hallowed +'<br>\
<br><span class=\"myWhite\">掉落：禁魔监狱<br>BOSS：预言者斯克瑞斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
圣徒护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
117点护甲<br>\
+10 耐力<br>\
+17 智力<br>\
+20 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 智力</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使法术治疗提高最多42点，法术伤害提高最多14点。\
</span>\
<p>'+ hallowed +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：沃匹尔大师</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
圣徒外衣</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
156点护甲<br>\
+12 耐力<br>\
+26 智力<br>\
+26 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+6 耐力</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
<p>'+ hallowed +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
圣徒裹手</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">布甲</span><br>\
97点护甲<br>\
+19 耐力<br>\
+20 智力<br>\
+26 精神<br>\
耐久度 30/30<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多51点，法术伤害提高最多17点。</span>\
<p>'+ hallowed +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：酋长卡加斯·刃拳</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
圣徒长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
136点护甲<br>\
+25 耐力<br>\
+33 智力<br>\
+18 精神<br>\
耐久度 65/65<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多73点，法术伤害提高最多25点。<br>\
装备：每5秒恢复7点法力值。</span>\
<p>'+ hallowed +'<br>\
<br><span class=\"myWhite\">掉落：塞泰克大厅<br>BOSS：利爪之王艾吉斯</span>\
</span></td></tr></table>';
//圣徒 end

//刺杀 begin
var assassination = '<span class = "myYellow">\
刺杀 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;刺杀手套<br>\
&nbsp;&nbsp;刺杀头盔<br>\
&nbsp;&nbsp;刺杀护腿<br>\
&nbsp;&nbsp;刺杀护肩<br>\
&nbsp;&nbsp;刺杀护腿<br>\
</span><span class = "myGreen">\
(2) 套装：你的偷袭和肾击技能可以使你获得160急速等级，效果持续6秒。<br>\
(4) 套装：你的刺骨和毒伤技能所消耗的能量值减少10点。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
刺杀头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
237点护甲<br>\
+25 耐力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 躲闪等级</span><br>\
<span class="myTable">耐久度 60/60<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：爆击等级提高25。<br>\
装备：攻击强度提高66点。</span>\
<p>'+ assassination +'<br>\
<br><span class=\"myWhite\">掉落：禁魔监狱<br>BOSS：预言者斯克瑞斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
刺杀护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
219点护甲<br>\
+25 敏捷<br>\
+25 耐力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span><br>\
<span class="myTable">耐久度 60/60<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：攻击强度提高42点。\
</span>\
<p>'+ assassination +'<br>\
<br><span class=\"myWhite\">掉落：塞泰克大厅<br>BOSS：利爪之王艾吉斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
刺杀护腿</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
292点护甲<br>\
+28 敏捷<br>\
+21 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 躲闪等级</span><br>\
<span class="myTable">耐久度 100/100<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：攻击强度提高54点。</span>\
<p>'+ assassination +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
刺杀手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">皮甲</span><br>\
183点护甲<br>\
+25 敏捷<br>\
+24 耐力<br>\
耐久度 35/35<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高17。<br>\
装备：攻击强度提高50点。\
</span>\
<p>'+ assassination +'<br>\
<br><span class=\"myWhite\">掉落：黑暗之门<br>BOSS：埃欧努斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
刺杀护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
256点护甲<br>\
+40 敏捷<br>\
+33 耐力<br>\
耐久度 75/75<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高22。<br>\
装备：攻击强度提高44点。\
</span>\
<p>'+ assassination +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';
//刺杀 end

//潮汐之怒 begin
var tidefury = '<span class = "myYellow">\
潮汐之怒 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;潮汐之怒胸甲<br>\
&nbsp;&nbsp;潮汐之怒护手<br>\
&nbsp;&nbsp;潮汐之怒头盔<br>\
&nbsp;&nbsp;潮汐之怒褶裙<br>\
&nbsp;&nbsp;潮汐之怒护肩<br>\
</span><span class = "myGreen">\
(2) 套装：你的闪电链法术每次跳跃后只承受17%的伤害递减。<br>\
(4) 套装：你的水之护盾技能每次被触发时为你恢复的法力值提高56点。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
潮汐之怒头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
530点护甲<br>\
+31 耐力<br>\
+26 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 智力</span><br>\
<span class="myTable">耐久度 70/70<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多32点。<br>\
装备：每5秒恢复6点法力值。</span>\
<p>'+ tidefury +'<br>\
<br><span class=\"myWhite\">掉落：生态船<br>BOSS：迁跃扭木</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
潮汐之怒护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
489点护甲<br>\
+18 耐力<br>\
+23 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span><br>\
<span class="myTable">耐久度 70/70<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多19点。<br>\
装备：每5秒恢复6点法力值。</span>\
<p>'+ tidefury +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：战争使者沃姆罗格</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
潮汐之怒胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
652点护甲<br>\
+28 耐力<br>\
+22 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害</span><br>\
<span class="myTable">耐久度 120/120<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：法术命中等级提高10。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多36点。<br>\
装备：每5秒恢复4点法力值。</span>\
<p>'+ tidefury +'<br>\
<br><span class=\"myWhite\">掉落：禁魔监狱<br>BOSS：预言者斯克瑞斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
潮汐之怒护手</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">锁甲</span><br>\
407点护甲<br>\
+22 耐力<br>\
+26 智力<br>\
耐久度 40/40<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。<br>\
装备：每5秒恢复7点法力值。</span>\
<p>'+ tidefury +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
潮汐之怒褶裙</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
570点护甲<br>\
+39 耐力<br>\
+31 智力<br>\
耐久度 90/90<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
<p>'+ tidefury +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';
//潮汐之怒 end

//湮灭 begin
var oblivion = '<span class = "myYellow">\
湮灭 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;湮灭手套<br>\
&nbsp;&nbsp;湮灭兜帽<br>\
&nbsp;&nbsp;湮灭长袍<br>\
&nbsp;&nbsp;湮灭护肩<br>\
&nbsp;&nbsp;湮灭长裤<br>\
</span><span class = "myGreen">\
(2) 套装：使你的宠物每5秒恢复45点法力值。<br>\
(4) 套装：你的腐蚀之种在引爆时所造成的伤害提高180点。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
湮灭兜帽</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
127点护甲<br>\
+27 耐力<br>\
+32 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。\
</span>\
<p>'+ oblivion +'<br>\
<br><span class=\"myWhite\">掉落：禁魔监狱<br>BOSS：预言者斯克瑞斯</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
湮灭护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
117点护甲<br>\
+25 耐力<br>\
+17 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 法术命中等级</span><br>\
<span class="myTable">耐久度 50/50<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。\
</span>\
<p>'+ oblivion +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
湮灭长袍</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
156点护甲<br>\
+30 耐力<br>\
+20 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+6 耐力</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
<p>'+ oblivion +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
湮灭手套</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">布甲</span><br>\
97点护甲<br>\
+33 耐力<br>\
+21 智力<br>\
耐久度 30/30<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高20。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多26点。</span>\
<p>'+ oblivion +'<br>\
<br><span class=\"myWhite\">掉落：破碎大厅<br>BOSS：酋长卡加斯·刃拳</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
湮灭长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
136点护甲<br>\
+42 耐力<br>\
+33 智力<br>\
耐久度 65/65<br>\
需要等级 68<br>\
<span class = "myGreen">\
装备：法术命中等级提高12。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多39点。\
</span>\
<p>'+ oblivion +'<br>\
<br><span class=\"myWhite\">掉落：塞泰克大厅<br>BOSS：利爪之王艾吉斯</span>\
</span></td></tr></table>';
//湮灭 end

//鲁莽套装 begin
var barmor = '<span class = "myYellow">\
鲁莽套装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;鲁莽胸甲<br>\
&nbsp;鲁莽护手<br>\
&nbsp;鲁莽腿铠<br>\
&nbsp;鲁莽肩甲<br>\
&nbsp;鲁莽战盔<br>\
</span><span class = "myGreen">\
(2) 套装：你的所有怒吼技能所消耗的怒气值减少2点。<br>\
(4) 套装：你的冲锋技能所产生的怒气值提高5点。\
</span>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
鲁莽战盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
946点护甲<br>\
+24 力量<br>\
+22 敏捷<br>\
+23 耐力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 力量</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：防御等级提高20。</span>\
<p>'+ barmor +'<br>\
<br><span class=\"myWhite\">掉落：生态船<br>BOSS：迁跃扭木</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
鲁莽肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
873点护甲<br>\
+25 力量<br>\
+25 耐力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 躲闪等级</span><br>\
<span class="myTable">耐久度 80/80<br>\
需要等级 70<br></span>\
<span class = "myGreen">\
装备：防御等级提高17。\
</span>\
<p>'+ barmor +'<br>\
<br><span class=\"myWhite\">掉落：暗影迷宫<br>BOSS：摩摩尔</span>\
</span></td></tr></table>';

t++;
armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
鲁莽胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1164点护甲<br>\
+23 力量<br>\
+21 敏捷<br>\
+33 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 防御等级</span><br>\
<span class="myTable">耐久度 135/135<br>\
<span class = "myGreen">\
装备：防御等级提高19。</span>\
<p>'+ barmor +'<br>\
<br><span class=\"myWhite\">掉落：禁魔监狱<br>BOSS：预言者斯克瑞斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
鲁莽护手</span><br>\
拾取后绑定<br>\
手部<span class=\"myRight\">板甲</span><br>\
728点护甲<br>\
+17 力量<br>\
+16 敏捷<br>\
+31 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 格挡等级</span><br>\
<span class="myTable">耐久度 45/45<br>\
<span class = "myGreen">\
装备：防御等级提高14。</span>\
<p>'+ barmor +'<br>\
<br><span class=\"myWhite\">掉落：蒸汽地窟<br>BOSS：督军卡利瑟里斯</span>\
</span></td></tr></table>';

t++;

armorSetDungeon3.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myBlue">\
鲁莽腿铠</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1019点护甲<br>\
+31 力量<br>\
+19 敏捷<br>\
+45 耐力<br>\
耐久度 100/100<br>\
需要等级 68<br>\
<span class = "myGreen">\
装备：防御等级提高26。</span>\
<p>'+ barmor +'<br>\
<br><span class=\"myWhite\">掉落：黑暗之门<br>BOSS：埃欧努斯</span>\
</span></td></tr></table>';
//鲁莽套装 end

armorSetsArray[theArmorSetCounter] = armorSetDungeon3;
armorSetsValues[theArmorSetCounter] = "dungeon3";
theArmorSetCounter++;