var armorSetTier1Raid = new armorSetObject("tier1raid");

armorSetTier1Raid.slotsArray = new Array();

t = 0;
armorSetTier1Raid.slotsArray[t] = "head"; t++;
armorSetTier1Raid.slotsArray[t] = "shoulder"; t++;
armorSetTier1Raid.slotsArray[t] = "chest"; t++;
armorSetTier1Raid.slotsArray[t] = "wrist"; t++;
armorSetTier1Raid.slotsArray[t] = "hands"; t++;
armorSetTier1Raid.slotsArray[t] = "waist"; t++;
armorSetTier1Raid.slotsArray[t] = "legs"; t++;
armorSetTier1Raid.slotsArray[t] = "feet"; t++;

armorSetTier1Raid.slotsNumber = armorSetTier1Raid.slotsArray.length;


//DONT LOCALIZE ABOVE THIS COMMENT LINE
//LOCALIZE EVERYTHING BELOW THIS COMMENT LINE

armorSetTier1Raid.setNamesArray = new Array();
t = 0;
armorSetTier1Raid.setNamesArray[t] = "塞纳里奥"; t++;
armorSetTier1Raid.setNamesArray[t] = "巨人追猎者"; t++;
armorSetTier1Raid.setNamesArray[t] = "奥术师"; t++;
armorSetTier1Raid.setNamesArray[t] = "秩序之源"; t++;
armorSetTier1Raid.setNamesArray[t] = "预言"; t++;
armorSetTier1Raid.setNamesArray[t] = "夜幕杀手"; t++;
armorSetTier1Raid.setNamesArray[t] = "The Earthfury"; t++;
armorSetTier1Raid.setNamesArray[t] = "恶魔之心"; t++;
armorSetTier1Raid.setNamesArray[t] = "力量"; t++;


armorSetTier1Raid.statsArray = new Array();

t = 0;

//druid begin

var cenarion = '<span class = "myYellow">\
塞纳里奥 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;塞纳里奥腰带<br>\
&nbsp;塞纳里奥长靴<br>\
&nbsp;塞纳里奥护腕<br>\
&nbsp;塞纳里奥头盔<br>\
&nbsp;塞纳里奥手套<br>\
&nbsp;塞纳里奥护腿<br>\
&nbsp;塞纳里奥肩甲<br>\
&nbsp;塞纳里奥胸甲<br>\
</span><span class = "myGreen">\
(3) 套装：荆棘所造成的伤害提高4点，持续时间延长50%。<br>\
(5) 套装：使你的法术爆击等级提高28。<br>\
(8) 套装：使你的宁静和飓风的冷却时间减少50%。\
</span>';


armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
186点护甲<br>\
+26 耐力<br>\
+28 智力<br>\
+13 精神<br>\
+10 火焰抗性<br>\
职业：德鲁伊<br>\
耐久度 70/70<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多12点。</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥肩甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
皮甲\
</span><br>\
171点护甲<br>\
+13 耐力<br>\
+20 智力<br>\
+10 精神<br>\
+7 暗影抗性<br>\
职业：德鲁伊<br>\
耐久度 70/70<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。\
</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：迦顿男爵</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥胸甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
皮甲\
</span><br>\
228点护甲<br>\
+23 耐力<br>\
+24 智力<br>\
+16 精神<br>\
+10 火焰抗性<br>\
职业：德鲁伊<br>\
耐久度 120/120<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复3点法力值。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
皮甲\
</span><br>\
100点护甲<br>\
+13 耐力<br>\
+14 智力<br>\
+13 精神<br>\
职业：德鲁伊<br>\
耐久度 40/40<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多6点。\
</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥手套</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
皮甲\
</span><br>\
143点护甲<br>\
+17 耐力<br>\
+18 智力<br>\
+15 精神<br>\
+7 火焰抗性<br>\
职业：德鲁伊<br>\
耐久度 40/40<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：沙斯拉尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
皮甲\
</span><br>\
128点护甲<br>\
+10 耐力<br>\
+22 智力<br>\
+10 精神<br>\
+7 火焰抗性<br>\
职业：德鲁伊<br>\
耐久度 40/40<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥护腿</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
皮甲\
</span><br>\
200点护甲<br>\
+18 耐力<br>\
+19 智力<br>\
+20 精神<br>\
+10 暗影抗性<br>\
职业：德鲁伊<br>\
耐久度 90/90<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的法术爆击等级提高14。<br>\
装备：每5秒回复4点法力值。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。\
</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
塞纳里奥长靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
皮甲\
</span><br>\
157点护甲<br>\
+16 耐力<br>\
+13 智力<br>\
+15 精神<br>\
+7 暗影抗性<br>\
职业：德鲁伊<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复3点法力值。<br>\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。</span>\
<p>'+ cenarion +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：鲁西弗隆</span>\
</span></td></tr></table>';

//druid end

//hunter begin

var giantstalker = '<span class = "myYellow">\
巨人追猎者 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;巨人追猎者腰带<br>\
&nbsp;&nbsp;巨人追猎者长靴<br>\
&nbsp;&nbsp;巨人追猎者护腕<br>\
&nbsp;&nbsp;巨人追猎者头盔<br>\
&nbsp;&nbsp;巨人追猎者手套<br>\
&nbsp;&nbsp;巨人追猎者护腿<br>\
&nbsp;&nbsp;巨人追猎者肩饰<br>\
&nbsp;&nbsp;巨人追猎者胸甲<br>\
</span><span class = "myGreen">\
(3) 套装：使你的治疗宠物技能的施放距离增长50%，效果提高10%，法力值消耗降低30%。<br>\
(5) 套装：使你的宠物的耐力提高30点，所有法术抗性提高40点。<br>\
(8) 套装：多重射击和乱射所造成的伤害提高15%。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者头盔</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
锁甲\
</span><br>\
392点护甲<br>\
+16 敏捷<br>\
+23 耐力<br>\
+15 智力<br>\
+8 精神<br>\
+10 火焰抗性<br>\
职业：猎人<br>\
耐久度 85/85<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。<br>\
装备：攻击强度提高30。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者肩饰</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
锁甲\
</span><br>\
362点护甲<br>\
+16 敏捷<br>\
+14 耐力<br>\
+5 智力<br>\
+9 精神<br>\
+7 暗影抗性<br>\
职业：猎人<br>\
耐久度 85/85<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的命中等级提高10。<br>\
装备：攻击强度提高32。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：萨弗隆先驱者</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者胸甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
锁甲\
</span><br>\
482点护甲<br>\
+18 敏捷<br>\
+23 耐力<br>\
+11 智力<br>\
+10 火焰抗性<br>\
职业：猎人<br>\
耐久度 140/140<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。<br>\
装备：攻击强度提高34。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
锁甲\
</span><br>\
211点护甲<br>\
+14 敏捷<br>\
+11 耐力<br>\
+6 智力<br>\
+5 精神<br>\
职业：猎人<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：攻击强度提高26。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者手套</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
锁甲\
</span><br>\
301点护甲<br>\
+12 敏捷<br>\
+12 耐力<br>\
+7 火焰抗性<br>\
职业：猎人<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的命中等级提高20。<br>\
装备：攻击强度提高24。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：沙斯拉尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
锁甲\
</span><br>\
271点护甲<br>\
+12 敏捷<br>\
+16 耐力<br>\
+9 智力<br>\
+4 精神<br>\
+7 火焰抗性<br>\
职业：猎人<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。<br>\
装备：攻击强度提高24。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者护腿</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
锁甲\
</span><br>\
422点护甲<br>\
+22 敏捷<br>\
+15 耐力<br>\
+6 智力<br>\
+8 精神<br>\
+10 暗影抗性<br>\
职业：猎人<br>\
耐久度 105/105<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。<br>\
装备：攻击强度提高42。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
巨人追猎者长靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
锁甲\
</span><br>\
331点护甲<br>\
+19 敏捷<br>\
+14 耐力<br>\
+6 精神<br>\
+7 暗影抗性<br>\
职业：猎人<br>\
耐久度 70/70<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：攻击强度提高36。</span>\
<p>'+ giantstalker +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：基赫纳斯</span>\
</span></td></tr></table>';

//hunter end

//mage begin

var arcanist = '<span class = "myYellow">\
奥术师 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;奥术师腰带<br>\
&nbsp;&nbsp;奥术师便鞋<br>\
&nbsp;&nbsp;奥术师护腕<br>\
&nbsp;&nbsp;奥术师头冠<br>\
&nbsp;&nbsp;奥术师手套<br>\
&nbsp;&nbsp;奥术师护腿<br>\
&nbsp;&nbsp;奥术师衬肩<br>\
&nbsp;&nbsp;奥术师长袍<br>\
</span><span class = "myGreen">\
(3) 套装：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。<br>\
(5) 套装：使你的法术穿透提高38。<br>\
(8) 套装：使你的法术所造成的威胁值减少15%。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师头冠</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
布甲\
</span><br>\
94点护甲<br>\
+16 耐力<br>\
+27 智力<br>\
+10 精神<br>\
+10 火焰抗性<br>\
职业：法师<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。<br>\
装备：使你的法术命中等级提高8。</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师衬肩</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
布甲\
</span><br>\
87点护甲<br>\
+10 耐力<br>\
+21 智力<br>\
+5 精神<br>\
+7 暗影抗性<br>\
职业：法师<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多14点。\
</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：迦顿男爵</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师长袍</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
布甲\
</span><br>\
116点护甲<br>\
+19 耐力<br>\
+25 智力<br>\
+10 精神<br>\
+10 火焰抗性<br>\
职业：法师<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多23点。\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
布甲\
</span><br>\
51点护甲<br>\
+8 耐力<br>\
+15 智力<br>\
+6 精神<br>\
职业：法师<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多12点。<br>\
装备：每5秒回复3点法力值。\
</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师手套</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
布甲\
</span><br>\
72点护甲<br>\
+14 耐力<br>\
+15 智力<br>\
+10 精神<br>\
+7 火焰抗性<br>\
职业：法师<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多14点。</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：沙斯拉尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
布甲\
</span><br>\
65点护甲<br>\
+11 耐力<br>\
+20 智力<br>\
+10 精神<br>\
+10 火焰抗性<br>\
职业：法师<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多14点。\
</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师护腿</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
布甲\
</span><br>\
101点护甲<br>\
+18 耐力<br>\
+23 智力<br>\
+10 精神<br>\
+10 暗影抗性<br>\
职业：法师<br>\
耐久度 75/75<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。\
</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥术师便鞋</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
布甲\
</span><br>\
80点护甲<br>\
+13 耐力<br>\
+14 智力<br>\
+11 精神<br>\
+10 暗影抗性<br>\
职业：法师<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多11点。</span>\
<p>'+ arcanist +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：鲁西弗隆</span>\
</span></td></tr></table>';

//mage end

//paladin begin

var lawbringer = '<span class = "myYellow">\
秩序之源 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;秩序之源腰带<br>\
&nbsp;&nbsp;秩序之源战靴<br>\
&nbsp;&nbsp;秩序之源护腕<br>\
&nbsp;&nbsp;秩序之源头盔<br>\
&nbsp;&nbsp;秩序之源护手<br>\
&nbsp;&nbsp;秩序之源腿铠<br>\
&nbsp;&nbsp;秩序之源肩铠<br>\
&nbsp;&nbsp;秩序之源胸甲<br>\
</span><span class = "myGreen">\
(3) 套装：使光明审判造成治疗效果的几率提高10%。<br>\
(5) 套装：使你的法术爆击等级提高14。<br>\
(5) 套装：使你的爆击等级提高14。<br>\
(8) 套装：圣骑士对敌人造成近战伤害的时候有一定几率为整个小队回复189-211点生命值。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源头盔</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
板甲\
</span><br>\
695点护甲<br>\
+9 力量<br>\
+20 耐力<br>\
+24 智力<br>\
+10 精神<br>\
+10 火焰抗性<br>\
职业：圣骑士<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源肩铠</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
板甲\
</span><br>\
641点护甲<br>\
+10 力量<br>\
+22 耐力<br>\
+15 智力<br>\
+8 精神<br>\
+7 暗影抗性<br>\
职业：圣骑士<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。\
</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：迦顿男爵</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源胸甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
板甲\
</span><br>\
855点护甲<br>\
+8 力量<br>\
+26 耐力<br>\
+21 智力<br>\
+13 精神<br>\
+10 火焰抗性<br>\
职业：圣骑士<br>\
耐久度 165/165<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
板甲\
</span><br>\
374点护甲<br>\
+10 力量<br>\
+11 耐力<br>\
+8 智力<br>\
+11 精神<br>\
职业：圣骑士<br>\
耐久度 55/55<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源护手</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
板甲\
</span><br>\
534点护甲<br>\
+10 力量<br>\
+15 耐力<br>\
+15 智力<br>\
+14 精神<br>\
+7 火焰抗性<br>\
职业：圣骑士<br>\
耐久度 55/55<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：基赫纳斯</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
板甲\
</span><br>\
481点护甲<br>\
+13 力量<br>\
+15 耐力<br>\
+20 智力<br>\
+8 精神<br>\
+7 火焰抗性<br>\
职业：圣骑士<br>\
耐久度 55/55<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。\
</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源腿铠</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
板甲\
</span><br>\
748点护甲<br>\
+7 力量<br>\
+24 耐力<br>\
+18 智力<br>\
+18 精神<br>\
+10 暗影抗性<br>\
职业：圣骑士<br>\
耐久度 120/120<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复3点法力值。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。\
</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
秩序之源战靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
板甲\
</span><br>\
588点护甲<br>\
+7 力量<br>\
+20 耐力<br>\
+13 智力<br>\
+10 精神<br>\
+7 暗影抗性<br>\
职业：圣骑士<br>\
耐久度 75/75<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复2点法力值。<br>\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。\
</span>\
<p>'+ lawbringer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：鲁西弗隆</span>\
</span></td></tr></table>';

//Paladin end

//priest begin

var prophecy = '<span class = "myYellow">\
预言 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;预言束带<br>\
&nbsp;&nbsp;预言头饰<br>\
&nbsp;&nbsp;预言之靴<br>\
&nbsp;&nbsp;预言手套<br>\
&nbsp;&nbsp;预言衬肩<br>\
&nbsp;&nbsp;预言短裤<br>\
&nbsp;&nbsp;预言法袍<br>\
&nbsp;&nbsp;预言臂甲<br>\
</span><span class = "myGreen">\
(3) 套装：使你的快速治疗法术的施法时间减少0.1秒。<br>\
(5) 套装：使你的法术爆击等级提高28。<br>\
(8) 套装：使你的治疗祷言的爆击几率提高25%。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言头饰</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
布甲\
</span><br>\
94点护甲<br>\
+17 耐力<br>\
+27 智力<br>\
+20 精神<br>\
+10 火焰抗性<br>\
职业：牧师<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多12点。<br>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言衬肩</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
布甲\
</span><br>\
87点护甲<br>\
+13 耐力<br>\
+23 智力<br>\
+10 精神<br>\
+7 暗影抗性<br>\
职业：牧师<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：萨弗隆先驱者</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言法袍</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
布甲\
</span><br>\
116点护甲<br>\
+20 耐力<br>\
+27 智力<br>\
+17 精神<br>\
+10 火焰抗性<br>\
职业：牧师<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言臂甲</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
布甲\
</span><br>\
51点护甲<br>\
+8 耐力<br>\
+14 智力<br>\
+10 精神<br>\
职业：牧师<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复2点法力值。<br>\
装备：使法术治疗提高最多24点，法术伤害提高最多8点。\
</span>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言手套</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
布甲\
</span><br>\
72点护甲<br>\
+10 耐力<br>\
+15 智力<br>\
+15 精神<br>\
+7 火焰抗性<br>\
职业：牧师<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复6点法力值。<br>\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。</span>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：基赫纳斯</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言束带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
布甲\
</span><br>\
65点护甲<br>\
+10 耐力<br>\
+22 智力<br>\
+10 精神<br>\
+7 火焰抗性<br>\
职业：牧师<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言短裤</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
布甲\
</span><br>\
101点护甲<br>\
+18 耐力<br>\
+24 智力<br>\
+20 精神<br>\
+10 暗影抗性<br>\
职业：牧师<br>\
耐久度 75/75<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复6点法力值。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。\
</span>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
预言之靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
布甲\
</span><br>\
80点护甲<br>\
+17 耐力<br>\
+18 智力<br>\
+15 精神<br>\
+7 暗影抗性<br>\
职业：牧师<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。</span>\
<p>'+ prophecy +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：沙斯拉尔</span>\
</span></td></tr></table>';

//priest end

//rogue begin

var nightslayer = '<span class = "myYellow">\
夜幕杀手 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;夜幕杀手腰带<br>\
&nbsp;&nbsp;夜幕杀手长靴<br>\
&nbsp;&nbsp;夜幕杀手护腕<br>\
&nbsp;&nbsp;夜幕杀手头巾<br>\
&nbsp;&nbsp;夜幕杀手手套<br>\
&nbsp;&nbsp;夜幕杀手短裤<br>\
&nbsp;&nbsp;夜幕杀手护肩<br>\
&nbsp;&nbsp;夜幕杀手胸甲<br>\
</span><span class = "myGreen">\
(3) 套装：使你的消失技能的冷却时间减少30秒。<br>\
(5) 套装：使你的能量值上限提高10点。<br>\
(8) 套装：在潜行者使用消失技能后为其回复500点生命值。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手头巾</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
皮甲\
</span><br>\
186点护甲<br>\
+6 力量<br>\
+20 敏捷<br>\
+19 耐力<br>\
+10 火焰抗性<br>\
职业：潜行者<br>\
耐久度 70/70<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高28。</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手护肩</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
皮甲\
</span><br>\
171点护甲<br>\
+3 力量<br>\
+26 敏捷<br>\
+12 耐力<br>\
+7 暗影抗性<br>\
职业：潜行者<br>\
耐久度 70/70<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的命中等级提高10。\
</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：萨弗隆先驱者</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手胸甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
皮甲\
</span><br>\
228点护甲<br>\
+10 力量<br>\
+29 敏捷<br>\
+20 耐力<br>\
+10 火焰抗性<br>\
职业：潜行者<br>\
耐久度 120/120<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
皮甲\
</span><br>\
100点护甲<br>\
+20 敏捷<br>\
+15 耐力<br>\
职业：潜行者<br>\
耐久度 40/40<br>\
需要等级 60\
<span class = "myGreen">\
</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手手套</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
皮甲\
</span><br>\
143点护甲<br>\
+12 力量<br>\
+18 敏捷<br>\
+17 耐力<br>\
+7 火焰抗性<br>\
职业：潜行者<br>\
耐久度 40/40<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的命中等级提高10。</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：基赫纳斯</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
皮甲\
</span><br>\
128点护甲<br>\
+9 力量<br>\
+17 敏捷<br>\
+18 耐力<br>\
+7 火焰抗性<br>\
职业：潜行者<br>\
耐久度 40/40<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。\
</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手短裤</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
皮甲\
</span><br>\
200点护甲<br>\
+10 力量<br>\
+33 敏捷<br>\
+15 耐力<br>\
+10 暗影抗性<br>\
职业：潜行者<br>\
耐久度 90/90<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的爆击等级提高14。\
</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
夜幕杀手长靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
皮甲\
</span><br>\
157点护甲<br>\
+26 敏捷<br>\
+18 耐力<br>\
+7 暗影抗性<br>\
职业：潜行者<br>\
耐久度 60/60<br>\
需要等级 60\
<span class = "myGreen">\
</span>\
<p>'+ nightslayer +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：沙斯拉尔</span>\
</span></td></tr></table>';

//Rogue end

//shaman begin

var earthfury = '<span class = "myYellow">\
大地之怒 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;大地之怒腰带<br>\
&nbsp;&nbsp;大地之怒长靴<br>\
&nbsp;&nbsp;大地之怒护腕<br>\
&nbsp;&nbsp;大地之怒头盔<br>\
&nbsp;&nbsp;大地之怒护手<br>\
&nbsp;&nbsp;大地之怒腿甲<br>\
&nbsp;&nbsp;大地之怒肩饰<br>\
&nbsp;&nbsp;大地之怒外衣<br>\
</span><span class = "myGreen">\
(3) 套装：你的图腾影响友方单位的半径增加到30码。<br>\
(5) 套装：在你施放了治疗波或次级治疗波法术之后，有25%的几率获得该法术所消耗的法力值的35%。<br>\
(8) 套装：你的治疗波会治疗一个额外的目标。治疗波每次跳跃后的治疗效果都会降低80%，并治疗最多2个额外的目标。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒头盔</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
锁甲\
</span><br>\
392点护甲<br>\
+24 耐力<br>\
+23 智力<br>\
+13 精神<br>\
+10 火焰抗性<br>\
职业：萨满祭司<br>\
耐久度 85/85<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复6点法力值。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒肩饰</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
锁甲\
</span><br>\
362点护甲<br>\
+17 耐力<br>\
+18 智力<br>\
+10 精神<br>\
+7 暗影抗性<br>\
职业：萨满祭司<br>\
耐久度 85/85<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。\
</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：迦顿男爵</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒外衣</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
锁甲\
</span><br>\
482点护甲<br>\
+17 耐力<br>\
+27 智力<br>\
+13 精神<br>\
+10 火焰抗性<br>\
职业：萨满祭司<br>\
耐久度 140/140<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的法术爆击等级提高14。<br>\
装备：使法术治疗提高最多22点，法术伤害提高最多8点。</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
锁甲\
</span><br>\
211点护甲<br>\
+10 耐力<br>\
+17 智力<br>\
+11 精神<br>\
职业：萨满祭司<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多6点。\
</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒护手</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
锁甲\
</span><br>\
301点护甲<br>\
+14 耐力<br>\
+13 智力<br>\
+15 精神<br>\
+7 火焰抗性<br>\
职业：萨满祭司<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：基赫纳斯</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
锁甲\
</span><br>\
271点护甲<br>\
+12 耐力<br>\
+21 智力<br>\
+7 精神<br>\
+7 火焰抗性<br>\
职业：萨满祭司<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复4点法力值。<br>\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。\
</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒腿甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
锁甲\
</span><br>\
422点护甲<br>\
+18 耐力<br>\
+19 智力<br>\
+21 精神<br>\
+10 暗影抗性<br>\
职业：萨满祭司<br>\
耐久度 105/105<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：每5秒回复6点法力值。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多12点。\
</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
大地之怒长靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
锁甲\
</span><br>\
331点护甲<br>\
+15 耐力<br>\
+10 智力<br>\
+22 精神<br>\
+7 暗影抗性<br>\
职业：萨满祭司<br>\
耐久度 70/70<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多18点，法术伤害提高最多6点。</span>\
<p>'+ earthfury +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：鲁西弗隆</span>\
</span></td></tr></table>';

//Shaman end

//warlock begin

var felheart = '<span class = "myYellow">\
恶魔之心 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;恶魔之心腰带<br>\
&nbsp;&nbsp;恶魔之心护腕<br>\
&nbsp;&nbsp;恶魔之心手套<br>\
&nbsp;&nbsp;恶魔之心角饰<br>\
&nbsp;&nbsp;恶魔之心短裤<br>\
&nbsp;&nbsp;恶魔之心长袍<br>\
&nbsp;&nbsp;恶魔之心护肩<br>\
&nbsp;&nbsp;恶魔之心便鞋<br>\
</span><span class = "myGreen">\
(3) 套装：吸取生命和吸取法力所获得的生命值和法力值提高15%。<br>\
(5) 套装：你的宠物获得15点耐力，对所有魔法的抗性提高100点。<br>\
(8) 套装：暗影法术所消耗的法力值减少15%。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心角饰</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
布甲\
</span><br>\
94点护甲<br>\
+27 耐力<br>\
+20 智力<br>\
+10 精神<br>\
+10 火焰抗性<br>\
职业：术士<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。<br>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心护肩</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
布甲\
</span><br>\
87点护甲<br>\
+25 耐力<br>\
+17 智力<br>\
+7 精神<br>\
+7 暗影抗性<br>\
职业：术士<br>\
耐久度 60/60<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。\
</span>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：迦顿男爵</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心长袍</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
布甲\
</span><br>\
116点护甲<br>\
+31 耐力<br>\
+20 智力<br>\
+10 火焰抗性<br>\
职业：术士<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多13点。<br>\
装备：使你的法术命中等级提高8。\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
布甲\
</span><br>\
51点护甲<br>\
+18 耐力<br>\
+11 智力<br>\
+8 精神<br>\
职业：术士<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多13点。\
</span>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心手套</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
布甲\
</span><br>\
72点护甲<br>\
+18 耐力<br>\
+15 智力<br>\
+8 精神<br>\
+7 火焰抗性<br>\
职业：术士<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的法术爆击等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多9点。</span>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：鲁西弗隆</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
布甲\
</span><br>\
65点护甲<br>\
+18 耐力<br>\
+15 智力<br>\
+8 精神<br>\
+7 火焰抗性<br>\
职业：术士<br>\
耐久度 35/35<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多20点。\
</span>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心短裤</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
布甲\
</span><br>\
101点护甲<br>\
+20 耐力<br>\
+19 智力<br>\
+10 精神<br>\
+10 暗影抗性<br>\
职业：术士<br>\
耐久度 75/75<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。\
</span>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔之心便鞋</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
布甲\
</span><br>\
80点护甲<br>\
+23 耐力<br>\
+11 智力<br>\
+7 暗影抗性<br>\
职业：术士<br>\
耐久度 50/50<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多18点。</span>\
<p>'+ felheart +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：沙斯拉尔</span>\
</span></td></tr></table>';

//Warlock end

//warrior begin

var might = '<span class = "myYellow">\
力量 (0/8)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;力量腰带<br>\
&nbsp;&nbsp;力量护腕<br>\
&nbsp;&nbsp;力量胸甲<br>\
&nbsp;&nbsp;力量护手<br>\
&nbsp;&nbsp;力量头盔<br>\
&nbsp;&nbsp;力量腿铠<br>\
&nbsp;&nbsp;力量肩铠<br>\
&nbsp;&nbsp;力量马靴<br>\
</span><span class = "myGreen">\
(3) 套装：使你的盾牌格挡值提高30点。<br>\
(5) 套装：使你有20%的几率在受到伤害时获得1点额外的怒气值。<br>\
(8) 套装：使破甲攻击和毁灭打击所造成的威胁值提高15%。\
</span>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量头盔</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
头部\
</span>\
板甲\
</span><br>\
695点护甲<br>\
+15 力量<br>\
+35 耐力<br>\
+10 火焰抗性<br>\
职业：战士<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的躲闪等级提高12。<br>\
装备：防御等级提高10。</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：加尔</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量肩铠</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
肩部\
</span>\
板甲\
</span><br>\
641点护甲<br>\
+15 力量<br>\
+22 耐力<br>\
+7 暗影抗性<br>\
职业：战士<br>\
耐久度 100/100<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的格挡等级提高10。<br>\
装备：防御等级提高8。\
</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：萨弗隆先驱者</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量胸甲</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
胸部\
</span>\
板甲\
</span><br>\
855点护甲<br>\
+20 力量<br>\
+28 耐力<br>\
+10 火焰抗性<br>\
职业：战士<br>\
耐久度 165/165<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的格挡等级提高15。<br>\
装备：防御等级提高10。\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：焚化者古雷曼格</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量护腕</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
手腕\
</span>\
板甲\
</span><br>\
374点护甲<br>\
+11 力量<br>\
+23 耐力<br>\
职业：战士<br>\
耐久度 55/55<br>\
需要等级 60\
<span class = "myGreen">\
</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量护手</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
手部\
</span>\
板甲\
</span><br>\
534点护甲<br>\
+22 力量<br>\
+17 耐力<br>\
+7 火焰抗性<br>\
职业：战士<br>\
耐久度 55/55<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的命中等级提高10。<br>\
装备：防御等级提高8。</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：鲁西弗隆</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量腰带</span><br>\
装备后绑定<br>\
<span class=\"myRight\">\
腰部\
</span>\
板甲\
</span><br>\
481点护甲<br>\
+21 力量<br>\
+15 耐力<br>\
+7 火焰抗性<br>\
职业：战士<br>\
耐久度 55/55<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的躲闪等级提高12。<br>\
装备：防御等级提高8。\
</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量腿铠</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
腿部\
</span>\
板甲\
</span><br>\
748点护甲<br>\
+24 力量<br>\
+23 耐力<br>\
+10 暗影抗性<br>\
职业：战士<br>\
耐久度 120/120<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：使你的招架等级提高20。<br>\
装备：防御等级提高10。\
</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：玛格曼达</span>\
</span></td></tr></table>';

t++;
armorSetTier1Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
力量马靴</span><br>\
拾取后绑定<br>\
<span class=\"myRight\">\
脚\
</span>\
板甲\
</span><br>\
588点护甲<br>\
+15 力量<br>\
+26 耐力<br>\
+7 暗影抗性<br>\
职业：战士<br>\
耐久度 75/75<br>\
需要等级 60<br>\
<span class = "myGreen">\
装备：防御等级提高8。\
</span>\
<p>'+ might +'<br>\
<br><span class=\"myWhite\">掉落：熔火之心<br>BOSS：基赫纳斯</span>\
</span></td></tr></table>';

//Warrior end

armorSetsArray[theArmorSetCounter] = armorSetTier1Raid;
armorSetsValues[theArmorSetCounter] = "tier1raid";
theArmorSetCounter++;