var armorSetTier4Raid = new armorSetObject("tier4raid");

armorSetTier4Raid.slotsArray = new Array();

t = 0;
armorSetTier4Raid.slotsArray[t] = "head"; t++;
armorSetTier4Raid.slotsArray[t] = "shoulder"; t++;
armorSetTier4Raid.slotsArray[t] = "chest"; t++;
armorSetTier4Raid.slotsArray[t] = "hands"; t++;
armorSetTier4Raid.slotsArray[t] = "legs"; t++;

armorSetTier4Raid.slotsNumber = armorSetTier4Raid.slotsArray.length;


//DONT LOCALIZE ABOVE THIS COMMENT LINE
//LOCALIZE EVERYTHING BELOW THIS COMMENT LINE

armorSetTier4Raid.setNamesArray = new Array();
t = 1;
armorSetTier4Raid.setNamesArray[t] = "玛洛恩甲胄"; t++;//druid
armorSetTier4Raid.setNamesArray[t] = "玛洛恩法衣";t++;
armorSetTier4Raid.setNamesArray[t] = "玛洛恩圣装";t++;
armorSetTier4Raid.setNamesArray[t] = "恶魔追猎者";t++; //hunter
armorSetTier4Raid.setNamesArray[t] = "奥尔多魔装";t++; //Mage
armorSetTier4Raid.setNamesArray[t] = "公正圣装"; t++;//Paladin
armorSetTier4Raid.setNamesArray[t] = "公正护甲";t++; //Paladin
armorSetTier4Raid.setNamesArray[t] = "公正战甲"; t++;
armorSetTier4Raid.setNamesArray[t] = "化身法衣"; t++; //priest
armorSetTier4Raid.setNamesArray[t] = "化身圣装";t++;
armorSetTier4Raid.setNamesArray[t] = "虚空刀锋";t++; //rogue
armorSetTier4Raid.setNamesArray[t] = "飓风甲胄";t++; //shaman
armorSetTier4Raid.setNamesArray[t] = "飓风圣装"; t++;
armorSetTier4Raid.setNamesArray[t] = "飓风法衣"; t++;
armorSetTier4Raid.setNamesArray[t] = "虚空之心";t++; //warlock
armorSetTier4Raid.setNamesArray[t] = "战神护甲";t++; //warrior
armorSetTier4Raid.setNamesArray[t] = "战神战甲";t++;


armorSetTier4Raid.statsArray = new Array();

t = 0;

//玛洛恩甲胄


var bearcatdruid = '<span class = "myYellow">\
玛洛恩甲胄 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;玛洛恩胸甲<br>\
&nbsp;&nbsp;玛洛恩护手<br>\
&nbsp;&nbsp;玛洛恩腿甲<br>\
&nbsp;&nbsp;玛洛恩衬肩<br>\
&nbsp;&nbsp;玛洛恩鹿盔<br>\
</span><span class = "myGreen">\
(2) 套装：你在熊形态和巨熊形态下所进行的近战攻击有一定几率为你恢复10点怒气值。<br>\
(2) 套装：你在猎豹形态下所进行的近战攻击有一定几率为你恢复20点能量值。<br>\
(4) 套装：使你在熊形态和巨熊形态下的护甲值提高1400点。<br>\
(4) 套装：使你在猎豹形态下的力量提高30点。\
</span>';


armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩鹿盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
<span class = "myGreen">490点护甲</span><br>\
+41 力量<br>\
+33 敏捷<br>\
+30 耐力<br>\
+19 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 敏捷</span><br>\
<span class= "myTable">耐久度 70/70<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
</span>\
<p>'+ bearcatdruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩衬肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
<span class = "myGreen">410点护甲</span><br>\
+33 力量<br>\
+27 敏捷<br>\
+25 耐力<br>\
+9 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 爆击等级</span><br>\
<span class= "myTable">耐久度 70/70<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<p>'+ bearcatdruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
<span class = "myGreen">659点护甲</span><br>\
+33 力量<br>\
+34 敏捷<br>\
+36 耐力<br>\
+13 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 命中等级</span><br>\
<span class= "myTable">耐久度 120/120<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<p>'+ bearcatdruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩护手</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
<span class = "myGreen">475点护甲</span><br>\
+32 力量<br>\
+28 耐力<br>\
+12 智力<br>\
耐久度 40/40<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：爆击等级提高24。</span>\
<p>'+ bearcatdruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩腿甲</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
<span class = "myGreen">640点护甲</span><br>\
+42 力量<br>\
+32 敏捷<br>\
+39 耐力<br>\
+26 智力<br>\
耐久度 90/90<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<p>'+ bearcatdruid +'</span></td></tr></table>';


//玛洛恩甲胄
//玛洛恩法衣

var moonkindruid = '<span class = "myYellow">\
玛洛恩法衣 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;玛洛恩鹿角<br>\
&nbsp;&nbsp;玛洛恩长裤<br>\
&nbsp;&nbsp;玛洛恩胸衣<br>\
&nbsp;&nbsp;玛洛恩手套<br>\
&nbsp;&nbsp;玛洛恩肩甲<br>\
</span><span class = "myGreen">\
(2) 套装：你的伤害法术有一定几率为你恢复120点法力值。<br>\
(4) 套装：使你的激活技能的冷却时间减少48秒。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩鹿角</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
308点护甲<br>\
+28 耐力<br>\
+29 智力<br>\
+22 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 法术命中等级。</span><br>\
<span class="myTable">耐久度 70/70<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高24。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多36点。</span>\
<p>'+ moonkindruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
284点护甲<br>\
+21 耐力<br>\
+24 智力<br>\
+17 精神<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span><br>\
<span class="myTable">耐久度 70/70<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多36点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<p>'+ moonkindruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable">\
<span class = "myPurple">\
玛洛恩胸衣</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
<span class = "myTable">379点护甲<br>\
+28 耐力<br>\
+27 智力<br>\
+19 Spirit<br></span>\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span>\
<span class=\"myGray\">镶孔奖励：+4 Spell Hit Rating<br></span>\
<span class="myTable">耐久度 120/120<br>职业：德鲁伊<br>需要等级 70<br></span>\
<span class = "myGreen">\
装备：法术命中等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多46点。\
</span>\
<p>'+ moonkindruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
237点护甲<br>\
+24 耐力<br>\
+27 智力<br>\
+21 精神<br>\
耐久度 40/40<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高18。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多33点。</span>\
<p>'+ moonkindruid +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
332点护甲<br>\
+32 耐力<br>\
+35 智力<br>\
+18 精神<br>\
耐久度 90/90<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高25。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多44点。<br>\
装备：每5秒恢复6点法力值。\
</span>\
<p>'+ moonkindruid +'</span></td></tr></table>';

//玛洛恩法衣
//玛洛恩圣装
var treedruid = '<span class = "myYellow">\
玛洛恩圣装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;玛洛恩护胸<br>\
&nbsp;&nbsp;玛洛恩头冠<br>\
&nbsp;&nbsp;玛洛恩手甲<br>\
&nbsp;&nbsp;玛洛恩护腿<br>\
&nbsp;&nbsp;玛洛恩护肩<br>\
</span><span class = "myGreen">\
(2) 套装：你的有益法术有一定几率为你恢复最多120点法力值。<br>\
(4) 套装：使你的自然迅捷技能的冷却时间减少24秒。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩头冠</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
308点护甲<br>\
+28 耐力<br>\
+27 智力<br>\
+25 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 智力</span><br>\
<span class="myTable">耐久度 70/70<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多68点，法术伤害提高最多23点。<br>\
装备：每5秒恢复10点法力值。</span>\
<p>'+ treedruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
284点护甲<br>\
+19 耐力<br>\
+23 智力<br>\
+19 精神<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 Spirit</span><br>\
<span class="myTable">耐久度 70/70<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多68点，法术伤害提高最多23点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<p>'+ treedruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩护胸</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
379点护甲<br>\
+28 耐力<br>\
+29 智力<br>\
+25 精神<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+9 治疗效果</span><br>\
<span class="myTable">耐久度 120/120<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多88点，法术伤害提高最多30点。\
<p>'+ treedruid +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩手甲</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
237点护甲<br>\
+22 耐力<br>\
+25 智力<br>\
+24 精神<br>\
耐久度 40/40<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多62点，法术伤害提高最多21点。<br>\
装备：每5秒恢复7点法力值。</span>\
<p>'+ treedruid +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
玛洛恩护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
332点护甲<br>\
+30 耐力<br>\
+38 智力<br>\
+26 精神<br>\
耐久度 90/90<br>\
职业：德鲁伊<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多84点，法术伤害提高最多28点。<br>\
装备：每5秒恢复10点法力值。\
</span>\
<p>'+ treedruid +'</span></td></tr></table>';

//玛洛恩圣装

//Hunter 恶魔追猎者
var demonstalkerhunter = '<span class = "myYellow">\
恶魔追猎者 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;恶魔追猎者护手<br>\
&nbsp;&nbsp;恶魔追猎者巨盔<br>\
&nbsp;&nbsp;恶魔追猎者护胫<br>\
&nbsp;&nbsp;恶魔追猎者外套<br>\
&nbsp;&nbsp;恶魔追猎者护肩<br>\
</span><span class = "myGreen">\
(2) 套装：使你的假死技能被抵抗的几率降低5%。<br>\
(4) 套装：使你的多重射击技能所消耗的法力值减少10点。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔追猎者巨盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
687点护甲<br>\
+35 敏捷<br>\
+28 耐力<br>\
+27 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 敏捷</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：猎人<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：攻击强度提高66点。</span>\
<p>'+ demonstalkerhunter +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔追猎者护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
634点护甲<br>\
+23 耐力<br>\
+23 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 智力</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：猎人<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：爆击等级提高19。<br>\
装备：攻击强度提高44点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<p>'+ demonstalkerhunter +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔追猎者外套</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
846点护甲<br>\
+26 敏捷<br>\
+24 耐力<br>\
+35 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+8 攻击强度</span><br>\
<span class="myTable">耐久度 140/140<br>\
职业：猎人<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：攻击强度提高70点。<br>\
装备：每5秒恢复6点法力值。\
<p>'+ demonstalkerhunter +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔追猎者护手</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
528点护甲<br>\
+28 敏捷<br>\
+24 耐力<br>\
+24 智力<br>\
耐久度 50/50<br>\
职业：猎人<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：攻击强度提高58点。<br>\
装备：每5秒恢复6点法力值。</span>\
<p>'+ demonstalkerhunter +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
恶魔追猎者护胫</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
740点护甲<br>\
+40 敏捷<br>\
+30 耐力<br>\
+30 智力<br>\
耐久度 105/105<br>\
职业：猎人<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高15。<br>\
装备：攻击强度提高82点。\
</span>\
<p>'+ demonstalkerhunter +'</span></td></tr></table>';

//Hunter 恶魔追猎者

//Mage 奥尔多魔装
var aldormage = '<span class = "myYellow">\
奥尔多魔装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;奥尔多头饰<br>\
&nbsp;&nbsp;奥尔多手套<br>\
&nbsp;&nbsp;奥尔多护腿<br>\
&nbsp;&nbsp;奥尔多护肩<br>\
&nbsp;&nbsp;奥尔多外衣<br>\
</span><span class = "myGreen">\
(2) 套装：使你有100%的几率在施放火球术或寒冰箭时不会因为受到伤害而被打断。<br>\
(4) 套装：使你的气定神闲的冷却时间减少24秒，冲击波的冷却时间减少4秒，寒冰屏障的冷却时间减少40秒。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥尔多头饰</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
164点护甲<br>\
+24 耐力<br>\
+35 智力<br>\
+17 精神<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害</span><br>\
<span class="myTable">耐久度 60/60<br>\
职业：法师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高27。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多41点。</span>\
<p>'+ aldormage +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥尔多护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
152点护甲<br>\
+25 耐力<br>\
+26 智力<br>\
+16 精神<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span><br>\
<span class="myTable">耐久度 60/60<br>\
职业：法师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高15。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。\
</span>\
<p>'+ aldormage +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥尔多外衣</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
202点护甲<br>\
+34 耐力<br>\
+32 智力<br>\
+14 精神<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：法师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多49点。<br>\
装备：使你的法术穿透提高20。\
<p>'+ aldormage +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥尔多手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
126点护甲<br>\
+19 耐力<br>\
+22 智力<br>\
+19 精神<br>\
耐久度 35/35<br>\
职业：法师<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高17。<br>\
装备：法术爆击等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
<p>'+ aldormage +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
奥尔多护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
177点护甲<br>\
+31 耐力<br>\
+40 智力<br>\
+23 精神<br>\
耐久度 75/75<br>\
职业：法师<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高24。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多49点。\
</span>\
<p>'+ aldormage +'</span></td></tr></table>';

//Mage 奥尔多魔装

//Paladin
//公正圣装
var holypaladin = '<span class = "myYellow">\
公正圣装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;公正胸甲<br>\
&nbsp;&nbsp;公正王冠<br>\
&nbsp;&nbsp;公正手套<br>\
&nbsp;&nbsp;公正护腿<br>\
&nbsp;&nbsp;公正肩甲<br>\
</span><span class = "myGreen">\
(2) 套装：使你的圣光审判所恢复的生命值提高20点。<br>\
(4) 套装：使你的神恩术的冷却时间减少15秒。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正王冠</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
1227点护甲<br>\
+32 耐力<br>\
+33 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：每5秒恢复2点法力值。</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高28。<br>\
装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
<p>'+ holypaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
1133点护甲<br>\
+31 耐力<br>\
+24 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 智力</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多68点，法术伤害提高最多23点。<br>\
装备：每5秒恢复5点法力值。\
</span>\
<p>'+ holypaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1510点护甲<br>\
+28 耐力<br>\
+35 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+6 耐力</span><br>\
<span class="myTable">耐久度 165/165<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高17。<br>\
装备：使法术治疗提高最多90点，法术伤害提高最多30点。<br>\
装备：每5秒恢复6点法力值。\
<p>'+ holypaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
944点护甲<br>\
+29 耐力<br>\
+30 智力<br>\
耐久度 55/55<br>\
职业：圣骑士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高22。<br>\
装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
<p>'+ holypaladin +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1322点护甲<br>\
+43 耐力<br>\
+42 智力<br>\
耐久度 120/120<br>\
职业：圣骑士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多88点，法术伤害提高最多30点。<br>\
装备：每5秒恢复11点法力值。\
</span>\
<p>'+ holypaladin +'</span></td></tr></table>';

//Paladin 公正圣装

//公正护甲
var protpaladin = '<span class = "myYellow">\
公正护甲 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;公正护胸<br>\
&nbsp;&nbsp;公正面甲<br>\
&nbsp;&nbsp;公正手甲<br>\
&nbsp;&nbsp;公正腿铠<br>\
&nbsp;&nbsp;公正肩铠<br>\
</span><span class = "myGreen">\
(2) 套装：使你的正义圣印、复仇圣印或鲜血圣印所造成的伤害提高10%。<br>\
(4) 套装：使你的神圣之盾所造成的伤害提高15%。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正面甲</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
1227点护甲<br>\
+43 耐力<br>\
+24 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 闪避等级。</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：防御等级提高29。<br>\
装备：使你的躲闪等级提高24。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。</span>\
<p>'+ protpaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正肩铠</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
1133点护甲<br>\
+37 耐力<br>\
+14 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：防御等级提高15。<br>\
装备：使你的盾挡等级提高17。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多26点。<br>\
装备：使你的盾牌格挡值提高27点。\
</span>\
<p>'+ protpaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正护胸</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1510点护甲<br>\
+48 耐力<br>\
+30 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 防御等级</span><br>\
<span class="myTable">耐久度 165/165<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：防御等级提高23。<br>\
装备：使你的盾挡等级提高23。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。\
<p>'+ protpaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正手甲</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
944点护甲<br>\
+34 耐力<br>\
+24 智力<br>\
耐久度 55/55<br>\
职业：圣骑士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高23。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
装备：使你的盾牌格挡值提高35点。</span>\
<p>'+ protpaladin +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正腿铠</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1322点护甲<br>\
+46 耐力<br>\
+31 智力<br>\
耐久度 120/120<br>\
职业：圣骑士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高31。<br>\
装备：使你的招架等级提高31。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多36点。\
</span>\
<p>'+ protpaladin +'</span></td></tr></table>';

//Paladin 公正护甲

//公正战甲
var retribpaladin = '<span class = "myYellow">\
公正战甲 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;公正胸铠<br>\
&nbsp;&nbsp;公正头冠<br>\
&nbsp;&nbsp;公正护手<br>\
&nbsp;&nbsp;公正腿甲<br>\
&nbsp;&nbsp;公正护肩<br>\
</span><span class = "myGreen">\
(2) 套装：使你的十字军审判所提供的伤害加成提高15%。<br>\
(4) 套装：使你的命令审判所造成的伤害提高10%。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正头冠</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
1227点护甲<br>\
+25 力量<br>\
+22 敏捷<br>\
+33 耐力<br>\
+31 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myGray\">镶孔奖励：+4 命中等级。</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多36点。</span>\
<p>'+ retribpaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
1133点护甲<br>\
+25 力量<br>\
+13 敏捷<br>\
+24 耐力<br>\
+15 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+3 命中等级</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：命中等级提高16。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。<br>\
</span>\
<p>'+ retribpaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正胸铠</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1510点护甲<br>\
+29 力量<br>\
+24 耐力<br>\
+33 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+6 耐力</span><br>\
<span class="myTable">耐久度 165/165<br>\
职业：圣骑士<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：爆击等级提高25。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。<br>\
<p>'+ retribpaladin +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正护手</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
944点护甲<br>\
+27 力量<br>\
+29 耐力<br>\
+24 智力<br>\
耐久度 55/55<br>\
职业：圣骑士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：爆击等级提高24。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多26点。<br>\
<p>'+ retribpaladin +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
公正腿甲</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1322点护甲<br>\
+35 力量<br>\
+24 敏捷<br>\
+34 耐力<br>\
+24 智力<br>\
耐久度 120/120<br>\
职业：圣骑士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多41点。<br>\
装备：每5秒恢复9点法力值。\
</span>\
<p>'+ retribpaladin +'</span></td></tr></table>';

//Paladin 公正战甲

//Priest 化身法衣
var damagepriest = '<span class = "myYellow">\
化身法衣 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;化身手套<br>\
&nbsp;化身护腿<br>\
&nbsp;化身外衣<br>\
&nbsp;化身灵魂之环<br>\
&nbsp;化身灵魂护肩<br>\
</span><span class = "myGreen">\
(2) 套装：你的暗影恶魔的耐力值提高75点，持续时间延长3秒。<br>\
(4) 套装：你的心灵震爆和惩击法术所造成的伤害提高5%。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身灵魂之环</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
164点护甲<br>\
+28 耐力<br>\
+35 智力<br>\
+24 精神<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害。</span><br>\
<span class="myTable">耐久度 60/60<br>\
职业：牧师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术命中等级提高16。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多39点。</span>\
<p>'+ damagepriest +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身灵魂护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
152点护甲<br>\
+22 耐力<br>\
+28 智力<br>\
+18 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 法术命中等级。</span><br>\
<span class="myTable">耐久度 60/60<br>\
职业：牧师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多29点。<br>\
</span>\
<p>'+ damagepriest +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身外衣</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
202点护甲<br>\
+28 耐力<br>\
+25 智力<br>\
+21 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 Spell 爆击等级</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：牧师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术命中等级提高17。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多46点。<br>\
<p>'+ damagepriest +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
126点护甲<br>\
+28 耐力<br>\
+26 智力<br>\
+21 精神<br>\
耐久度 35/35<br>\
职业：牧师<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高24。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。<br>\
<p>'+ damagepriest +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
177点护甲<br>\
+37 耐力<br>\
+38 智力<br>\
+27 精神<br>\
耐久度 75/75<br>\
职业：牧师<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高25。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多43点。\
</span>\
<p>'+ damagepriest +'</span></td></tr></table>';

//Priest 化身法衣

//Priest 化身圣装
var healingpriest = '<span class = "myYellow">\
化身圣装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;化身裹手<br>\
&nbsp;&nbsp;化身光明护肩<br>\
&nbsp;&nbsp;化身光明之环<br>\
&nbsp;&nbsp;化身长袍<br>\
&nbsp;&nbsp;化身长裤<br>\
</span><span class = "myGreen">\
(2) 套装：你的治疗祷言法术会附加一个9秒内恢复150点生命值的治疗效果。<br>\
(4) 套装：你每次施放快速治疗，下一次在15秒内施放的强效治疗术的施法时间都会减少0.1秒，该效果可叠加最多5次。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身光明之环</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
164点护甲<br>\
+28 耐力<br>\
+34 智力<br>\
+25 精神<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+9 治疗效果。</span><br>\
<span class="myTable">耐久度 60/60<br>\
职业：牧师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多73点，法术伤害提高最多25点。<br>\
装备：每5秒恢复6点法力值。</span>\
<p>'+ healingpriest +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身光明护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
152点护甲<br>\
+19 耐力<br>\
+30 智力<br>\
+22 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span><br>\
<span class="myTable">耐久度 60/60<br>\
职业：牧师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多53点，法术伤害提高最多18点。<br>\
</span>\
<p>'+ healingpriest +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身长袍</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
202点护甲<br>\
+30 耐力<br>\
+32 智力<br>\
+20 精神<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 智力</span><br>\
<span class="myTable">耐久度 100/100<br>\
职业：牧师<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多88点，法术伤害提高最多30点。<br>\
<p>'+ healingpriest +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身裹手</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
126点护甲<br>\
+28 耐力<br>\
+26 智力<br>\
+18 精神<br>\
耐久度 35/35<br>\
职业：牧师<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多57点，法术伤害提高最多19点。<br>\
装备：每5秒恢复10点法力值。</span>\
<p>'+ healingpriest +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
化身长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
177点护甲<br>\
+39 耐力<br>\
+37 智力<br>\
+36 精神<br>\
耐久度 75/75<br>\
职业：牧师<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多88点，法术伤害提高最多30点。\
</span>\
<p>'+ healingpriest +'</span></td></tr></table>';

//Priest 化身圣装

//Rogue 虚空刀锋
var netherblade = '<span class = "myYellow">\
虚空刀锋 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;虚空刀锋长裤<br>\
&nbsp;虚空刀锋护胸<br>\
&nbsp;虚空刀锋面具<br>\
&nbsp;虚空刀锋手套<br>\
&nbsp;虚空刀锋护肩<br>\
</span><span class = "myGreen">\
(2) 套装：使你的切割技能的效果持续时间延长3秒。<br>\
(4) 套装：你的终结技有15%的几率令你获得一个连击点数。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空刀锋面具</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
308点护甲<br>\
+28 敏捷<br>\
+39 耐力<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 敏捷。</span><br>\
<span class="myTable">耐久度 70/70<br>\
职业：潜行者<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：命中等级提高14。<br>\
装备：攻击强度提高78点。</span>\
<p>'+ netherblade +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空刀锋护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">皮甲</span><br>\
284点护甲<br>\
+20 敏捷<br>\
+38 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 耐力</span><br>\
<span class="myTable">耐久度 70/70<br>\
职业：潜行者<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：命中等级提高13。<br>\
装备：攻击强度提高52点。\
</span>\
<p>'+ netherblade +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空刀锋护胸</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">皮甲</span><br>\
379点护甲<br>\
+35 敏捷<br>\
+39 耐力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 敏捷</span><br>\
<span class="myTable">耐久度 120/120<br>\
职业：潜行者<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：命中等级提高11。<br>\
装备：攻击强度提高74点。<br>\
<p>'+ netherblade +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空刀锋手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">皮甲</span><br>\
237点护甲<br>\
+34 耐力<br>\
耐久度 40/40<br>\
职业：潜行者<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高17。<br>\
装备：爆击等级提高25。<br>\
装备：攻击强度提高72点。</span>\
<p>'+ netherblade +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空刀锋长裤</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">皮甲</span><br>\
332点护甲<br>\
+43 敏捷<br>\
+40 耐力<br>\
耐久度 90/90<br>\
职业：潜行者<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高26。<br>\
装备：攻击强度提高84点。\
</span>\
<p>'+ netherblade +'</span></td></tr></table>';

//Rogue 虚空刀锋

//Shaman 飓风甲胄
var cycloneharness = '<span class = "myYellow">\
飓风甲胄 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;飓风胸甲<br>\
&nbsp;&nbsp;飓风护手<br>\
&nbsp;&nbsp;飓风头盔<br>\
&nbsp;&nbsp;飓风肩甲<br>\
&nbsp;&nbsp;飓风战裙<br>\
</span><span class = "myGreen">\
(2) 套装：你的大地之力图腾所提供的力量加成提高12点。<br>\
(4) 套装：在使用风暴打击技能时，每把武器造成的伤害都提高30点。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
687点护甲<br>\
+36 力量<br>\
+27 敏捷<br>\
+40 耐力<br>\
+27 智力<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 命中等级。</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
</span>\
<p>'+ cycloneharness +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风肩甲</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
634点护甲<br>\
+26 力量<br>\
+18 敏捷<br>\
+31 耐力<br>\
+18 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 命中等级</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使你的命中等级提高14。\
</span>\
<p>'+ cycloneharness +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
846点护甲<br>\
+33 力量<br>\
+31 耐力<br>\
+23 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 力量</span><br>\
<span class="myTable">耐久度 140/140<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：爆击等级提高25。<br>\
装备：每5秒恢复8点法力值。\
<p>'+ cycloneharness +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风护手</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
528点护甲<br>\
+27 力量<br>\
+21 敏捷<br>\
+26 耐力<br>\
+24 智力<br>\
耐久度 50/50<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高19。<br>\
装备：每5秒恢复5点法力值。</span>\
<p>'+ cycloneharness +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风战裙</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
740点护甲<br>\
+35 力量<br>\
+35 敏捷<br>\
+52 耐力<br>\
+24 智力<br>\
耐久度 105/105<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：每5秒恢复10点法力值。\
</span>\
<p>'+ cycloneharness +'</span></td></tr></table>';

//Shaman 飓风甲胄

//Shaman 飓风圣装
var cycloneraiment = '<span class = "myYellow">\
飓风圣装 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;飓风手套<br>\
&nbsp;&nbsp;飓风外套<br>\
&nbsp;&nbsp;飓风头饰<br>\
&nbsp;&nbsp;飓风褶裙<br>\
&nbsp;&nbsp;飓风肩垫<br>\
</span><span class = "myGreen">\
(2) 套装：你的法力之泉图腾每2秒恢复的法力值提高3点。<br>\
(4) 套装：使你的自然迅捷技能的冷却时间减少24秒。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风头饰</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
687点护甲<br>\
+30 耐力<br>\
+41 智力<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+9 治疗效果</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多75点，法术伤害提高最多25点。<br>\
装备：每5秒恢复8点法力值。</span>\
<p>'+ cycloneraiment +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风肩垫</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
634点护甲<br>\
+33 耐力<br>\
+32 智力<br>\
</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：每5秒回复1点法力值。</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多68点，法术伤害提高最多23点。\
</span>\
<p>'+ cycloneraiment +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风外套</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
846点护甲<br>\
+36 耐力<br>\
+30 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 智力</span><br>\
<span class="myTable">耐久度 140/140<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：使法术治疗提高最多68点，法术伤害提高最多23点。<br>\
装备：每5秒恢复10点法力值。</span>\
<p>'+ cycloneraiment +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
528点护甲<br>\
+28 耐力<br>\
+28 智力<br>\
耐久度 50/50<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多68点，法术伤害提高最多23点。<br>\
装备：每5秒恢复10点法力值。</span>\
<p>'+ cycloneraiment +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风褶裙</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
740点护甲<br>\
+42 耐力<br>\
+40 智力<br>\
耐久度 105/105<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：使法术治疗提高最多95点，法术伤害提高最多32点。<br>\
装备：每5秒恢复11点法力值。\
</span>\
<p>'+ cycloneraiment +'</span></td></tr></table>';

//Shaman 飓风圣装

//Shaman 飓风法衣
var cycloneregalia = '<span class = "myYellow">\
飓风法衣 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;飓风护胸<br>\
&nbsp;&nbsp;飓风面甲<br>\
&nbsp;&nbsp;飓风手甲<br>\
&nbsp;&nbsp;飓风护腿<br>\
&nbsp;&nbsp;飓风护肩<br>\
</span><span class = "myGreen">\
(2) 套装：你的空气之怒图腾所提供的法术伤害加成提高20点。<br>\
(4) 套装：你的攻击法术爆击之后有一定几率令你的下一个法术所消耗的基础法力值减少270点。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风面甲</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
687点护甲<br>\
+30 耐力<br>\
+31 智力<br>\
</span><span class=\"myMetaGem\">多彩插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+5 法术伤害</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高25。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多39点。<br>\
装备：每5秒恢复8点法力值。</span>\
<p>'+ cycloneregalia +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">锁甲</span><br>\
634点护甲<br>\
+28 耐力<br>\
+26 智力<br>\
</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害。</span><br>\
<span class="myTable">耐久度 85/85<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高12。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多36点。\
</span>\
<p>'+ cycloneregalia +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风护胸</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">锁甲</span><br>\
846点护甲<br>\
+33 耐力<br>\
+32 智力<br>\
</span><span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术命中等级。</span><br>\
<span class="myTable">耐久度 140/140<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
</span><span class = "myGreen">\
装备：法术爆击等级提高20。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多39点。<br>\
装备：每5秒恢复8点法力值。\
<p>'+ cycloneregalia +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风手甲</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">锁甲</span><br>\
528点护甲<br>\
+26 耐力<br>\
+29 智力<br>\
耐久度 50/50<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多34点。<br>\
装备：每5秒恢复6点法力值。</span>\
<p>'+ cycloneregalia +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
飓风护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">锁甲</span><br>\
740点护甲<br>\
+40 耐力<br>\
+40 智力<br>\
耐久度 105/105<br>\
职业：萨满祭司<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高20。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多49点。<br>\
装备：每5秒恢复8点法力值。\
</span>\
<p>'+ cycloneregalia +'</span></td></tr></table>';

//Shaman 飓风法衣

//Voidheart
var voidheart = '<span class = "myYellow">\
虚空之心 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;虚空之心头冠<br>\
&nbsp;&nbsp;虚空之心手套<br>\
&nbsp;&nbsp;虚空之心护腿<br>\
&nbsp;&nbsp;虚空之心衬肩<br>\
&nbsp;&nbsp;虚空之心长袍<br>\
</span><span class = "myGreen">\
(2) 套装：你的暗影系伤害法术有一定几率令你获得135点暗影伤害加成，效果持续15秒。<br>\
(2) 套装：你的火焰伤害法术有一定几率使你获得135点火焰伤害加成，持续15秒。<br>\
(4) 套装：使你的腐蚀术和献祭的持续时间延长3秒。\
</span>';
t++;

armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空之心头冠</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
164点护甲<br>\
+39 耐力<br>\
+36 智力<br>\
<span class=\"myMetaGem\">多彩插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术命中等级。</span><br>\
耐久度 60/60<br>\
职业：术士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高19。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
<p>'+ voidheart +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空之心衬肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">布甲</span><br>\
152点护甲<br>\
+26 耐力<br>\
+22 智力<br>\
<span class=\"myBlueGem\">蓝色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 法术伤害</span><br>\
耐久度 60/60<br>\
职业：术士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高14。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多37点。\
</span>\
<p>'+ voidheart +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空之心长袍</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">布甲</span><br>\
202点护甲<br>\
+42 耐力<br>\
+33 智力<br>\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+6 耐力</span><br>\
耐久度 100/100<br>\
职业：术士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高13。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多42点。</span>\
<p>'+ voidheart +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空之心手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">布甲</span><br>\
126点护甲<br>\
+34 耐力<br>\
+28 智力<br>\
耐久度 35/35<br>\
职业：术士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术爆击等级提高22。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
<p>'+ voidheart +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
虚空之心护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">布甲</span><br>\
177点护甲<br>\
+42 耐力<br>\
+38 智力<br>\
耐久度 75/75<br>\
职业：术士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：法术命中等级提高17。<br>\
装备：法术爆击等级提高25。<br>\
装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多49点。\
</span>\
<p>'+ voidheart +'</span></td></tr></table>';

//end voidheart



//战神护甲
var tankwarrior = '<span class = "myYellow">\
战神护甲 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;战神胸甲<br>\
&nbsp;&nbsp;战神巨盔<br>\
&nbsp;&nbsp;战神护手<br>\
&nbsp;&nbsp;战神护腿<br>\
&nbsp;&nbsp;战神护肩<br>\
</span><span class = "myGreen">\
(2) 套装：你每次招架攻击之后都有一定几率获得剑刃扭转效果，吸收200点伤害。该效果可持续15秒。<br>\
(4) 套装：你的复仇技能可以令你的下一次伤害技能所造成的伤害提高10%。\
</span>';
t++;

armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神巨盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
1227点护甲<br>\
+15 力量<br>\
+17 敏捷<br>\
+53 耐力<br>\
<span class=\"myMetaGem\">多彩插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 格挡等级</span><br>\
耐久度 100/100<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高24。<br>\
装备：使你的盾挡等级提高19。<br>\
装备：使你的盾牌格挡值提高39点。</span>\
<p>'+ tankwarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神护肩</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
1133点护甲<br>\
+14 力量<br>\
+15 敏捷<br>\
+38 耐力<br>\
<span class=\"myRedGem\">红色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 防御等级</span><br>\
耐久度 100/100<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高17。<br>\
装备：使你的躲闪等级提高26。\
</span>\
<p>'+ tankwarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神胸甲</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1510点护甲<br>\
+16 力量<br>\
+17 敏捷<br>\
+48 耐力<br>\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+4 躲闪等级</span><br>\
耐久度 165/165<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高22。<br>\
装备：使你的盾挡等级提高23。<br>\
装备：使你的盾牌格挡值提高45点。</span>\
<p>'+ tankwarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神护手</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
944点护甲<br>\
+17 力量<br>\
+20 敏捷<br>\
+38 耐力<br>\
耐久度 55/55<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高23。<br>\
装备：使你的招架等级提高29。</span>\
<p>'+ tankwarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神护腿</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1322点护甲<br>\
+24 力量<br>\
+24 敏捷<br>\
+55 耐力<br>\
耐久度 120/120<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：防御等级提高33。<br>\
装备：使你的躲闪等级提高35。</span>\
<p>'+ tankwarrior +'</span></td></tr></table>';
//end 战神护甲

//战神战甲

var dpswarrior = '<span class = "myYellow">\
战神战甲 (0/5)<br>\
</span><span class = "myGray">\
&nbsp;&nbsp;战神头盔<br>\
&nbsp;&nbsp;战神护胸<br>\
&nbsp;&nbsp;战神手套<br>\
&nbsp;&nbsp;战神胫甲<br>\
&nbsp;&nbsp;战神肩铠<br>\
</span><span class = "myGreen">\
(2) 套装：你的旋风斩技能所消耗的怒气值减少5点。<br>\
(4) 套装：每当你的攻击被招架或闪避，你都可以获得2点怒气值。\
</span>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神头盔</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
1227点护甲<br>\
+45 力量<br>\
+45 耐力<br>\
<span class=\"myMetaGem\">多彩插槽</span><span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+4 韧性等级</span><br>\
耐久度 100/100<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高14。<br>\
装备：爆击等级提高24。</span>\
<p>'+ dpswarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神肩铠</span><br>\
拾取后绑定<br>\
肩部<span class=\"myRight\">板甲</span><br>\
1133点护甲<br>\
+32 力量<br>\
+22 敏捷<br>\
+33 耐力<br>\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+3 力量</span><br>\
耐久度 100/100<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高13。\
</span>\
<p>'+ dpswarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神护胸</span><br>\
拾取后绑定<br>\
胸部<span class=\"myRight\">板甲</span><br>\
1510点护甲<br>\
+44 力量<br>\
+39 耐力<br>\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myBlueGem\">蓝色插槽</span><span class=\"myGray\">镶孔奖励：+4 爆击等级</span><br>\
耐久度 165/165<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：爆击等级提高26。</span>\
<p>'+ dpswarrior +'</span></td></tr></table>';

t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神手套</span><br>\
拾取后绑定<br>\
头部<span class=\"myRight\">板甲</span><br>\
944点护甲<br>\
+34 力量<br>\
+23 敏捷<br>\
+33 耐力<br>\
耐久度 55/55<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：命中等级提高18。</span>\
<p>'+ dpswarrior +'</span></td></tr></table>';


t++;
armorSetTier4Raid.statsArray[t] = '<table cellspacing = "0" cellpadding = "0" border = "0" width = "275"><tr><td><span class = "myTable"><span class = "myPurple">\
战神胫甲</span><br>\
拾取后绑定<br>\
腿部<span class=\"myRight\">板甲</span><br>\
1322点护甲<br>\
+51 力量<br>\
+54 耐力<br>\
耐久度 120/120<br>\
职业：战士<br>\
需要等级 70<br>\
<span class = "myGreen">\
装备：爆击等级提高37。</span>\
<p>'+ dpswarrior +'</span></td></tr></table>';
// end 战神战甲

armorSetsArray[theArmorSetCounter] = armorSetTier4Raid;
armorSetsValues[theArmorSetCounter] = "tier4raid";
theArmorSetCounter++;