//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("alterac","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
//			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/factions/icons/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/"+thisObject.playerFaction+"-honor.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

var fGuardiansChainBracers = new RewardItem("alliance","护卫者的链甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansChainBracers.itemHonorPrice = new Array();
fGuardiansChainBracers.itemHonorPrice[1] = 11794
fGuardiansChainBracers.itemTokenPrice = new Array();
fGuardiansChainBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansChainBracers.itemStats = new Array();
fGuardiansChainBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的链甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+26 敏捷<br>+36 耐力<br>+15 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高14。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansChainBracers; ++i;


var fGuardiansChainGirdle = new RewardItem("alliance","护卫者的链甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansChainGirdle.itemHonorPrice = new Array();
fGuardiansChainGirdle.itemHonorPrice[1] = 17850
fGuardiansChainGirdle.itemTokenPrice = new Array();
fGuardiansChainGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansChainGirdle.itemStats = new Array();
fGuardiansChainGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的链甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+37 敏捷<br>+52 耐力<br>+27 智力<br>\
耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高22。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高46点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansChainGirdle; ++i;


var fGuardiansChainSabatons = new RewardItem("alliance","护卫者的链甲战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansChainSabatons.itemHonorPrice = new Array();
fGuardiansChainSabatons.itemHonorPrice[1] = 17850
fGuardiansChainSabatons.itemTokenPrice = new Array();
fGuardiansChainSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansChainSabatons.itemStats = new Array();
fGuardiansChainSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的链甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+37 敏捷<br>+52 耐力<br>+27 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高22。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高46点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansChainSabatons; ++i;


var fGuardiansDragonhideBelt = new RewardItem("alliance","护卫者的龙皮腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansDragonhideBelt.itemHonorPrice = new Array();
fGuardiansDragonhideBelt.itemHonorPrice[5] = 17850
fGuardiansDragonhideBelt.itemTokenPrice = new Array();
fGuardiansDragonhideBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansDragonhideBelt.itemStats = new Array();
fGuardiansDragonhideBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的龙皮腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">322点护甲</span>\
<br>+34 力量<br>+33 敏捷<br>+46 耐力<br>+24 智力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高25。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDragonhideBelt; ++i;


var fGuardiansDragonhideBoots = new RewardItem("alliance","护卫者的龙皮长靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansDragonhideBoots.itemHonorPrice = new Array();
fGuardiansDragonhideBoots.itemHonorPrice[5] = 17850
fGuardiansDragonhideBoots.itemTokenPrice = new Array();
fGuardiansDragonhideBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansDragonhideBoots.itemStats = new Array();
fGuardiansDragonhideBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的龙皮长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">385点护甲</span><br>+34 力量<br>+33 敏捷<br>+46 耐力<br>+24 智力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高25。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDragonhideBoots; ++i;


var fGuardiansDragonhideBracers = new RewardItem("alliance","护卫者的龙皮护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansDragonhideBracers.itemHonorPrice = new Array();
fGuardiansDragonhideBracers.itemHonorPrice[5] = 11794
fGuardiansDragonhideBracers.itemTokenPrice = new Array();
fGuardiansDragonhideBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansDragonhideBracers.itemStats = new Array();
fGuardiansDragonhideBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的龙皮护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">253点护甲</span>\
<br>+25 力量<br>+25 敏捷<br>+33 耐力<br>\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDragonhideBracers; ++i;


var fGuardiansDreadweaveBelt = new RewardItem("alliance","护卫者的鬼纹腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansDreadweaveBelt.itemHonorPrice = new Array();
fGuardiansDreadweaveBelt.itemHonorPrice[2] = 17850
fGuardiansDreadweaveBelt.itemTokenPrice = new Array();
fGuardiansDreadweaveBelt.itemTokenPrice[2] = new Array(0,40,0,0);
fGuardiansDreadweaveBelt.itemStats = new Array();
fGuardiansDreadweaveBelt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鬼纹腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">219点护甲</span><br>+56 耐力<br>+37 智力\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多47点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDreadweaveBelt; ++i;


var fGuardiansDreadweaveCuffs = new RewardItem("alliance","护卫者的鬼纹护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_02.gif");
fGuardiansDreadweaveCuffs.itemHonorPrice = new Array();
fGuardiansDreadweaveCuffs.itemHonorPrice[2] = 11794
fGuardiansDreadweaveCuffs.itemTokenPrice = new Array();
fGuardiansDreadweaveCuffs.itemTokenPrice[2] = new Array(0,0,0,20);
fGuardiansDreadweaveCuffs.itemStats = new Array();
fGuardiansDreadweaveCuffs.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鬼纹护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">183点护甲</span>\
<br>+38 耐力<br>+24 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士\
<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多34点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDreadweaveCuffs; ++i;


var fGuardiansDreadweaveStalkers = new RewardItem("alliance","护卫者的鬼纹便鞋","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_12.gif");
fGuardiansDreadweaveStalkers.itemHonorPrice = new Array();
fGuardiansDreadweaveStalkers.itemHonorPrice[2] = 17850
fGuardiansDreadweaveStalkers.itemTokenPrice = new Array();
fGuardiansDreadweaveStalkers.itemTokenPrice[2] = new Array(0,0,40,0);
fGuardiansDreadweaveStalkers.itemStats = new Array();
fGuardiansDreadweaveStalkers.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鬼纹便鞋</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">253点护甲</span><br>+56 耐力<br>+37 智力\
<br>耐久度 50 / 50<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多47点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDreadweaveStalkers; ++i;


var fGuardiansKodohideBelt = new RewardItem("alliance","护卫者的科多皮腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansKodohideBelt.itemHonorPrice = new Array();
fGuardiansKodohideBelt.itemHonorPrice[5] = 17850
fGuardiansKodohideBelt.itemTokenPrice = new Array();
fGuardiansKodohideBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansKodohideBelt.itemStats = new Array();
fGuardiansKodohideBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的科多皮腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">322点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多84点，法术伤害提高最多28点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBelt; ++i;


var fGuardiansKodohideBoots = new RewardItem("alliance","护卫者的科多皮战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansKodohideBoots.itemHonorPrice = new Array();
fGuardiansKodohideBoots.itemHonorPrice[5] = 17850
fGuardiansKodohideBoots.itemTokenPrice = new Array();
fGuardiansKodohideBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansKodohideBoots.itemStats = new Array();
fGuardiansKodohideBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的科多皮战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">385点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多84点，法术伤害提高最多28点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBoots; ++i;


var fGuardiansKodohideBracers = new RewardItem("alliance","护卫者的科多皮护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansKodohideBracers.itemHonorPrice = new Array();
fGuardiansKodohideBracers.itemHonorPrice[5] = 11794
fGuardiansKodohideBracers.itemTokenPrice = new Array();
fGuardiansKodohideBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansKodohideBracers.itemStats = new Array();
fGuardiansKodohideBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的科多皮护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">253点护甲</span>\
<br>+43 耐力<br>+25 智力<br>\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多46点，法术伤害提高最多16点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复8点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBracers; ++i;


var fGuardiansLamellarBelt = new RewardItem("alliance","护卫者的板层甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansLamellarBelt.itemHonorPrice = new Array();
fGuardiansLamellarBelt.itemHonorPrice[8] = 17850
fGuardiansLamellarBelt.itemTokenPrice = new Array();
fGuardiansLamellarBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansLamellarBelt.itemStats = new Array();
fGuardiansLamellarBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板层甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+49 耐力<br>+35 智力<br>耐久度 55 / 55\
<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLamellarBelt; ++i;


var fGuardiansLamellarBracers = new RewardItem("alliance","护卫者的板层甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansLamellarBracers.itemHonorPrice = new Array();
fGuardiansLamellarBracers.itemHonorPrice[8] = 11794
fGuardiansLamellarBracers.itemTokenPrice = new Array();
fGuardiansLamellarBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansLamellarBracers.itemStats = new Array();
fGuardiansLamellarBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板层甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高23。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLamellarBracers; ++i;


var fGuardiansLamellarGreaves = new RewardItem("alliance","护卫者的板层甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_08.gif");
fGuardiansLamellarGreaves.itemHonorPrice = new Array();
fGuardiansLamellarGreaves.itemHonorPrice[8] = 17850
fGuardiansLamellarGreaves.itemTokenPrice = new Array();
fGuardiansLamellarGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansLamellarGreaves.itemStats = new Array();
fGuardiansLamellarGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板层甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+49 耐力<br>+35 智力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLamellarGreaves; ++i;


var fGuardiansLeatherBelt = new RewardItem("alliance","护卫者的皮甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansLeatherBelt.itemHonorPrice = new Array();
fGuardiansLeatherBelt.itemHonorPrice[5] = 17850
fGuardiansLeatherBelt.itemTokenPrice = new Array();
fGuardiansLeatherBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansLeatherBelt.itemStats = new Array();
fGuardiansLeatherBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的皮甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br>280点护甲<br>+37 敏捷<br>+55 耐力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高48点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLeatherBelt; ++i;


var fGuardiansLeatherBoots = new RewardItem("alliance","护卫者的皮甲长靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansLeatherBoots.itemHonorPrice = new Array();
fGuardiansLeatherBoots.itemHonorPrice[5] = 17850
fGuardiansLeatherBoots.itemTokenPrice = new Array();
fGuardiansLeatherBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansLeatherBoots.itemStats = new Array();
fGuardiansLeatherBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的皮甲长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br>343点护甲<br>+37 敏捷<br>+55 耐力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高48点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLeatherBoots; ++i;


var fGuardiansLeatherBracers = new RewardItem("alliance","护卫者的皮甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansLeatherBracers.itemHonorPrice = new Array();
fGuardiansLeatherBracers.itemHonorPrice[5] = 11794
fGuardiansLeatherBracers.itemTokenPrice = new Array();
fGuardiansLeatherBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansLeatherBracers.itemStats = new Array();
fGuardiansLeatherBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的皮甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br>211点护甲<br>+28 敏捷<br>+37 耐力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高15。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高32点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLeatherBracers; ++i;


var fGuardiansLinkedBracers = new RewardItem("alliance","护卫者的鳞甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansLinkedBracers.itemHonorPrice = new Array();
fGuardiansLinkedBracers.itemHonorPrice[1] = 11794
fGuardiansLinkedBracers.itemTokenPrice = new Array();
fGuardiansLinkedBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansLinkedBracers.itemStats = new Array();
fGuardiansLinkedBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鳞甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+28 力量<br>+37 耐力<br>+17 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLinkedBracers; ++i;


var fGuardiansLinkedGirdle = new RewardItem("alliance","护卫者的鳞甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansLinkedGirdle.itemHonorPrice = new Array();
fGuardiansLinkedGirdle.itemHonorPrice[1] = 17850
fGuardiansLinkedGirdle.itemTokenPrice = new Array();
fGuardiansLinkedGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansLinkedGirdle.itemStats = new Array();
fGuardiansLinkedGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鳞甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+38 力量<br>+55 耐力<br>+28 智力\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高37。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLinkedGirdle; ++i;


var fGuardiansLinkedSabatons = new RewardItem("alliance","护卫者的鳞甲战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansLinkedSabatons.itemHonorPrice = new Array();
fGuardiansLinkedSabatons.itemHonorPrice[1] = 17850
fGuardiansLinkedSabatons.itemTokenPrice = new Array();
fGuardiansLinkedSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansLinkedSabatons.itemStats = new Array();
fGuardiansLinkedSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鳞甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+38 力量<br>+55 耐力<br>+27 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高38。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLinkedSabatons; ++i;


var fGuardiansMailBracers = new RewardItem("alliance","护卫者的锁甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansMailBracers.itemHonorPrice = new Array();
fGuardiansMailBracers.itemHonorPrice[1] = 11794
fGuardiansMailBracers.itemTokenPrice = new Array();
fGuardiansMailBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansMailBracers.itemStats = new Array();
fGuardiansMailBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的锁甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMailBracers; ++i;


var fGuardiansMailGirdle = new RewardItem("alliance","护卫者的锁甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansMailGirdle.itemHonorPrice = new Array();
fGuardiansMailGirdle.itemHonorPrice[1] = 17850
fGuardiansMailGirdle.itemTokenPrice = new Array();
fGuardiansMailGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansMailGirdle.itemStats = new Array();
fGuardiansMailGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的锁甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+49 耐力<br>+34 智力<br>耐久度 50 / 50\
<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMailGirdle; ++i;


var fGuardiansMailSabatons = new RewardItem("alliance","护卫者的锁甲战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansMailSabatons.itemHonorPrice = new Array();
fGuardiansMailSabatons.itemHonorPrice[1] = 17850
fGuardiansMailSabatons.itemTokenPrice = new Array();
fGuardiansMailSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansMailSabatons.itemStats = new Array();
fGuardiansMailSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的锁甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+49 耐力<br>+34 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMailSabatons; ++i;


var fGuardiansPlateBelt = new RewardItem("alliance","护卫者的板甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_14.gif");
fGuardiansPlateBelt.itemHonorPrice = new Array();
fGuardiansPlateBelt.itemHonorPrice[8] = 17850
fGuardiansPlateBelt.itemTokenPrice = new Array();
fGuardiansPlateBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansPlateBelt.itemStats = new Array();
fGuardiansPlateBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+40 力量<br>+56 耐力\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高40。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPlateBelt; ++i;


var fGuardiansPlateBracers = new RewardItem("alliance","护卫者的板甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansPlateBracers.itemHonorPrice = new Array();
fGuardiansPlateBracers.itemHonorPrice[8] = 11794
fGuardiansPlateBracers.itemTokenPrice = new Array();
fGuardiansPlateBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansPlateBracers.itemStats = new Array();
fGuardiansPlateBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+28 力量<br>+40 耐力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 力量</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPlateBracers; ++i;


var fGuardiansPlateGreaves = new RewardItem("alliance","护卫者的板甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_01.gif");
fGuardiansPlateGreaves.itemHonorPrice = new Array();
fGuardiansPlateGreaves.itemHonorPrice[8] = 17850
fGuardiansPlateGreaves.itemTokenPrice = new Array();
fGuardiansPlateGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansPlateGreaves.itemStats = new Array();
fGuardiansPlateGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+40 力量<br>+56 耐力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高40。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPlateGreaves; ++i;


var fGuardiansScaledBelt = new RewardItem("alliance","护卫者的板鳞甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansScaledBelt.itemHonorPrice = new Array();
fGuardiansScaledBelt.itemHonorPrice[8] = 17850
fGuardiansScaledBelt.itemTokenPrice = new Array();
fGuardiansScaledBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansScaledBelt.itemStats = new Array();
fGuardiansScaledBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板鳞甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+44 力量<br>+45 耐力<br>+31 智力\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高31。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansScaledBelt; ++i;


var fGuardiansScaledBracers = new RewardItem("alliance","护卫者的板鳞甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansScaledBracers.itemHonorPrice = new Array();
fGuardiansScaledBracers.itemHonorPrice[8] = 11794
fGuardiansScaledBracers.itemTokenPrice = new Array();
fGuardiansScaledBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansScaledBracers.itemStats = new Array();
fGuardiansScaledBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板鳞甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+32 力量<br>+32 耐力<br>+18 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高18。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高19。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansScaledBracers; ++i;


var fGuardiansScaledGreaves = new RewardItem("alliance","护卫者的板鳞甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_08.gif");
fGuardiansScaledGreaves.itemHonorPrice = new Array();
fGuardiansScaledGreaves.itemHonorPrice[8] = 17850
fGuardiansScaledGreaves.itemTokenPrice = new Array();
fGuardiansScaledGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansScaledGreaves.itemStats = new Array();
fGuardiansScaledGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板鳞甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+44 力量<br>+45 耐力<br>+30 智力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高31。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansScaledGreaves; ++i;


var fGuardiansSilkBelt = new RewardItem("alliance","护卫者的丝质腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansSilkBelt.itemHonorPrice = new Array();
fGuardiansSilkBelt.itemHonorPrice[2] = 17850
fGuardiansSilkBelt.itemTokenPrice = new Array();
fGuardiansSilkBelt.itemTokenPrice[2] = new Array(0,40,0,0);
fGuardiansSilkBelt.itemStats = new Array();
fGuardiansSilkBelt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的丝质腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">219点护甲</span>\
<br>+49 耐力<br>+35 智力<br>耐久度 35 / 35\
<br>职业：牧师，法师，术士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高32。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansSilkBelt; ++i;


var fGuardiansSilkCuffs = new RewardItem("alliance","护卫者的丝质护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_14.gif");
fGuardiansSilkCuffs.itemHonorPrice = new Array();
fGuardiansSilkCuffs.itemHonorPrice[2] = 11794
fGuardiansSilkCuffs.itemTokenPrice = new Array();
fGuardiansSilkCuffs.itemTokenPrice[2] = new Array(0,0,0,20);
fGuardiansSilkCuffs.itemStats = new Array();
fGuardiansSilkCuffs.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的丝质护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">183点护甲</span>\
<br>+33 耐力<br>+25 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高18。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansSilkCuffs; ++i;


var fGuardiansSilkFootguards = new RewardItem("alliance","护卫者的丝质护足","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_12.gif");
fGuardiansSilkFootguards.itemHonorPrice = new Array();
fGuardiansSilkFootguards.itemHonorPrice[2] = 17850
fGuardiansSilkFootguards.itemTokenPrice = new Array();
fGuardiansSilkFootguards.itemTokenPrice[2] = new Array(0,0,40,0);
fGuardiansSilkFootguards.itemStats = new Array();
fGuardiansSilkFootguards.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的丝质护足</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">253点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 50 / 50<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高32。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansSilkFootguards; ++i;


var fGuardiansMoonclothBelt = new RewardItem("alliance","护卫者的月布腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansMoonclothBelt.itemHonorPrice = new Array();
fGuardiansMoonclothBelt.itemHonorPrice[2] = 17850
fGuardiansMoonclothBelt.itemTokenPrice = new Array();
fGuardiansMoonclothBelt.itemTokenPrice[2] = new Array(0,40,0,0);
fGuardiansMoonclothBelt.itemStats = new Array();
fGuardiansMoonclothBelt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的月布腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">219点护甲</span><br>+56 耐力<br>+36 智力\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多88点，法术伤害提高最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMoonclothBelt; ++i;


var fGuardiansMoonclothCuffs = new RewardItem("alliance","护卫者的月布护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_02.gif");
fGuardiansMoonclothCuffs.itemHonorPrice = new Array();
fGuardiansMoonclothCuffs.itemHonorPrice[2] = 11794
fGuardiansMoonclothCuffs.itemTokenPrice = new Array();
fGuardiansMoonclothCuffs.itemTokenPrice[2] = new Array(0,0,0,20);
fGuardiansMoonclothCuffs.itemStats = new Array();
fGuardiansMoonclothCuffs.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的月布护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">183点护甲</span>\
<br>+38 耐力<br>+24 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多64点，法术伤害提高最多22点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMoonclothCuffs; ++i;


var fGuardiansMoonclothSlippers = new RewardItem("alliance","护卫者的月布便鞋","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_12.gif");
fGuardiansMoonclothSlippers.itemHonorPrice = new Array();
fGuardiansMoonclothSlippers.itemHonorPrice[2] = 17850
fGuardiansMoonclothSlippers.itemTokenPrice = new Array();
fGuardiansMoonclothSlippers.itemTokenPrice[2] = new Array(0,0,40,0);
fGuardiansMoonclothSlippers.itemStats = new Array();
fGuardiansMoonclothSlippers.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的月布便鞋</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">253点护甲</span><br>+56 耐力<br>+36 智力\
<br>耐久度 50 / 50<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多88点，法术伤害提高最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMoonclothSlippers; ++i;


var fGuardiansKodohideBelt = new RewardItem("alliance","护卫者的蟒皮腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansKodohideBelt.itemHonorPrice = new Array();
fGuardiansKodohideBelt.itemHonorPrice[5] = 17850
fGuardiansKodohideBelt.itemTokenPrice = new Array();
fGuardiansKodohideBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansKodohideBelt.itemStats = new Array();
fGuardiansKodohideBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的蟒皮腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">322点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多44点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBelt; ++i;


var fGuardiansKodohideBoots = new RewardItem("alliance","护卫者的蟒皮长靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansKodohideBoots.itemHonorPrice = new Array();
fGuardiansKodohideBoots.itemHonorPrice[5] = 17850
fGuardiansKodohideBoots.itemTokenPrice = new Array();
fGuardiansKodohideBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansKodohideBoots.itemStats = new Array();
fGuardiansKodohideBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的蟒皮长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">385点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多44点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBoots; ++i;


var fGuardiansKodohideBracers = new RewardItem("alliance","护卫者的蟒皮护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansKodohideBracers.itemHonorPrice = new Array();
fGuardiansKodohideBracers.itemHonorPrice[5] = 11794
fGuardiansKodohideBracers.itemTokenPrice = new Array();
fGuardiansKodohideBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansKodohideBracers.itemStats = new Array();
fGuardiansKodohideBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的蟒皮护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">253点护甲</span>\
<br>+35 耐力<br>+23 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复8点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBracers; ++i;


var fGuardiansOrnamentedBelt = new RewardItem("alliance","护卫者的雕饰板甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansOrnamentedBelt.itemHonorPrice = new Array();
fGuardiansOrnamentedBelt.itemHonorPrice[8] = 17850
fGuardiansOrnamentedBelt.itemTokenPrice = new Array();
fGuardiansOrnamentedBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansOrnamentedBelt.itemStats = new Array();
fGuardiansOrnamentedBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的雕饰板甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+49 耐力<br>+35 智力\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansOrnamentedBelt; ++i;


var fGuardiansOrnamentedBracers = new RewardItem("alliance","护卫者的雕饰板甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansOrnamentedBracers.itemHonorPrice = new Array();
fGuardiansOrnamentedBracers.itemHonorPrice[8] = 11794
fGuardiansOrnamentedBracers.itemTokenPrice = new Array();
fGuardiansOrnamentedBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansOrnamentedBracers.itemStats = new Array();
fGuardiansOrnamentedBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的雕饰板甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高23。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansOrnamentedBracers; ++i;


var fGuardiansOrnamentedGreaves = new RewardItem("alliance","护卫者的雕饰板甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_08.gif");
fGuardiansOrnamentedGreaves.itemHonorPrice = new Array();
fGuardiansOrnamentedGreaves.itemHonorPrice[8] = 17850
fGuardiansOrnamentedGreaves.itemTokenPrice = new Array();
fGuardiansOrnamentedGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansOrnamentedGreaves.itemStats = new Array();
fGuardiansOrnamentedGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的雕饰板甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+49 耐力<br>+35 智力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansOrnamentedGreaves; ++i;


var fGuardiansRingmailBracers = new RewardItem("alliance","护卫者的环甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansRingmailBracers.itemHonorPrice = new Array();
fGuardiansRingmailBracers.itemHonorPrice[1] = 11794
fGuardiansRingmailBracers.itemTokenPrice = new Array();
fGuardiansRingmailBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansRingmailBracers.itemStats = new Array();
fGuardiansRingmailBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的环甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansRingmailBracers; ++i;


var fGuardiansRingmailGirdle = new RewardItem("alliance","护卫者的环甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansRingmailGirdle.itemHonorPrice = new Array();
fGuardiansRingmailGirdle.itemHonorPrice[1] = 17850
fGuardiansRingmailGirdle.itemTokenPrice = new Array();
fGuardiansRingmailGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansRingmailGirdle.itemStats = new Array();
fGuardiansRingmailGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的环甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+49 耐力<br>+34 智力\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansRingmailGirdle; ++i;


var fGuardiansRingmailSabatons = new RewardItem("alliance","护卫者的环甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansRingmailSabatons.itemHonorPrice = new Array();
fGuardiansRingmailSabatons.itemHonorPrice[1] = 17850
fGuardiansRingmailSabatons.itemTokenPrice = new Array();
fGuardiansRingmailSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansRingmailSabatons.itemStats = new Array();
fGuardiansRingmailSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的环甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+49 耐力<br>+34 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansRingmailSabatons; ++i;


var fGuardiansBandOfDominance = new RewardItem("alliance","护卫者的统御指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfDominance.itemHonorPrice = new Array();
fGuardiansBandOfDominance.itemHonorPrice[9] = 15300
fGuardiansBandOfDominance.itemTokenPrice = new Array();
fGuardiansBandOfDominance.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfDominance.itemStats = new Array();
fGuardiansBandOfDominance.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的统御指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+35 耐力<br>+18 智力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：法术急速等级提高14。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高22。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span><br>\
<span class=\"myGreen\">装备：使你的法术穿透提高14。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfDominance; ++i;


var fGuardiansBandOfSalvation = new RewardItem("alliance","护卫者的拯救指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfSalvation.itemHonorPrice = new Array();
fGuardiansBandOfSalvation.itemHonorPrice[9] = 15300
fGuardiansBandOfSalvation.itemTokenPrice = new Array();
fGuardiansBandOfSalvation.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfSalvation.itemStats = new Array();
fGuardiansBandOfSalvation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的拯救指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+38 耐力<br>+23 智力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：韧性等级提高22。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复7点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfSalvation; ++i;


var fGuardiansBandOfTriumph = new RewardItem("alliance","护卫者的胜利指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfTriumph.itemHonorPrice = new Array();
fGuardiansBandOfTriumph.itemHonorPrice[9] = 15300
fGuardiansBandOfTriumph.itemTokenPrice = new Array();
fGuardiansBandOfTriumph.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfTriumph.itemStats = new Array();
fGuardiansBandOfTriumph.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的胜利指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+38 耐力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：爆击等级提高30。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高22。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高52点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的56点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfTriumph; ++i;


var fGuardiansBandOfSubjugation = new RewardItem("alliance","护卫者的镇压指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfSubjugation.itemHonorPrice = new Array();
fGuardiansBandOfSubjugation.itemHonorPrice[9] = 15300
fGuardiansBandOfSubjugation.itemTokenPrice = new Array();
fGuardiansBandOfSubjugation.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfSubjugation.itemStats = new Array();
fGuardiansBandOfSubjugation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的镇压指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+36 耐力<br>+24 智力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：法术急速等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高24。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfSubjugation; ++i;


var fGuardiansPendantOfConquest = new RewardItem("alliance","护卫者的征服坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfConquest.itemHonorPrice = new Array();
fGuardiansPendantOfConquest.itemHonorPrice[9] = 15300
fGuardiansPendantOfConquest.itemTokenPrice = new Array();
fGuardiansPendantOfConquest.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfConquest.itemStats = new Array();
fGuardiansPendantOfConquest.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的征服坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+35 耐力<br>+18 智力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多28点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfConquest; ++i;


var fGuardiansPendantOfDominance = new RewardItem("alliance","护卫者的统御坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfDominance.itemHonorPrice = new Array();
fGuardiansPendantOfDominance.itemHonorPrice[9] = 15300
fGuardiansPendantOfDominance.itemTokenPrice = new Array();
fGuardiansPendantOfDominance.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfDominance.itemStats = new Array();
fGuardiansPendantOfDominance.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的统御坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+39 耐力<br>+24 智力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfDominance; ++i;


var fGuardiansPendantOfSalvation = new RewardItem("alliance","护卫者的拯救坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfSalvation.itemHonorPrice = new Array();
fGuardiansPendantOfSalvation.itemHonorPrice[9] = 15300
fGuardiansPendantOfSalvation.itemTokenPrice = new Array();
fGuardiansPendantOfSalvation.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfSalvation.itemStats = new Array();
fGuardiansPendantOfSalvation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的拯救坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+38 耐力<br>+19 智力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复7点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfSalvation; ++i;


var fGuardiansPendantOfTriumph = new RewardItem("alliance","护卫者的胜利坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfTriumph.itemHonorPrice = new Array();
fGuardiansPendantOfTriumph.itemHonorPrice[9] = 15300
fGuardiansPendantOfTriumph.itemTokenPrice = new Array();
fGuardiansPendantOfTriumph.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfTriumph.itemStats = new Array();
fGuardiansPendantOfTriumph.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的胜利坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+39 耐力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高26。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高58点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfTriumph; ++i;


var fGuardiansPendantofSubjugation = new RewardItem("alliance","护卫者的镇压坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantofSubjugation.itemHonorPrice = new Array();
fGuardiansPendantofSubjugation.itemHonorPrice[9] = 15300
fGuardiansPendantofSubjugation.itemTokenPrice = new Array();
fGuardiansPendantofSubjugation.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantofSubjugation.itemStats = new Array();
fGuardiansPendantofSubjugation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的镇压坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部\
<br>+35 耐力<br>+18 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多28点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantofSubjugation; ++i;


var fGuardiansPendantofReprieve = new RewardItem("alliance","护卫者的缓刑坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantofReprieve.itemHonorPrice = new Array();
fGuardiansPendantofReprieve.itemHonorPrice[9] = 15300
fGuardiansPendantofReprieve.itemTokenPrice = new Array();
fGuardiansPendantofReprieve.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantofReprieve.itemStats = new Array();
fGuardiansPendantofReprieve.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的缓刑坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部\
<br>+25 耐力<br>+19 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高26。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantofReprieve; ++i;




//-------------------------------------------------------------------
//---Horde below


var fGuardiansChainBracers = new RewardItem("horde","护卫者的链甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansChainBracers.itemHonorPrice = new Array();
fGuardiansChainBracers.itemHonorPrice[1] = 11794
fGuardiansChainBracers.itemTokenPrice = new Array();
fGuardiansChainBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansChainBracers.itemStats = new Array();
fGuardiansChainBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的链甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+26 敏捷<br>+36 耐力<br>+15 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高14。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansChainBracers; ++i;

var fGuardiansChainGirdle = new RewardItem("horde","护卫者的链甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansChainGirdle.itemHonorPrice = new Array();
fGuardiansChainGirdle.itemHonorPrice[1] = 17850
fGuardiansChainGirdle.itemTokenPrice = new Array();
fGuardiansChainGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansChainGirdle.itemStats = new Array();
fGuardiansChainGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的链甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+37 敏捷<br>+52 耐力<br>+27 智力<br>\
耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高22。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高46点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansChainGirdle; ++i;


var fGuardiansChainSabatons = new RewardItem("horde","护卫者的链甲战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansChainSabatons.itemHonorPrice = new Array();
fGuardiansChainSabatons.itemHonorPrice[1] = 17850
fGuardiansChainSabatons.itemTokenPrice = new Array();
fGuardiansChainSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansChainSabatons.itemStats = new Array();
fGuardiansChainSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的链甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+37 敏捷<br>+52 耐力<br>+27 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高22。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高46点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansChainSabatons; ++i;


var fGuardiansDragonhideBelt = new RewardItem("horde","护卫者的龙皮腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansDragonhideBelt.itemHonorPrice = new Array();
fGuardiansDragonhideBelt.itemHonorPrice[5] = 17850
fGuardiansDragonhideBelt.itemTokenPrice = new Array();
fGuardiansDragonhideBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansDragonhideBelt.itemStats = new Array();
fGuardiansDragonhideBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的龙皮腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">322点护甲</span>\
<br>+34 力量<br>+33 敏捷<br>+46 耐力<br>+24 智力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高25。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDragonhideBelt; ++i;


var fGuardiansDragonhideBoots = new RewardItem("horde","护卫者的龙皮长靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansDragonhideBoots.itemHonorPrice = new Array();
fGuardiansDragonhideBoots.itemHonorPrice[5] = 17850
fGuardiansDragonhideBoots.itemTokenPrice = new Array();
fGuardiansDragonhideBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansDragonhideBoots.itemStats = new Array();
fGuardiansDragonhideBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的龙皮长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">385点护甲</span><br>+34 力量<br>+33 敏捷<br>+46 耐力<br>+24 智力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高25。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDragonhideBoots; ++i;


var fGuardiansDragonhideBracers = new RewardItem("horde","护卫者的龙皮护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansDragonhideBracers.itemHonorPrice = new Array();
fGuardiansDragonhideBracers.itemHonorPrice[5] = 11794
fGuardiansDragonhideBracers.itemTokenPrice = new Array();
fGuardiansDragonhideBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansDragonhideBracers.itemStats = new Array();
fGuardiansDragonhideBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的龙皮护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">253点护甲</span>\
<br>+25 力量<br>+25 敏捷<br>+33 耐力<br>\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDragonhideBracers; ++i;


var fGuardiansDreadweaveBelt = new RewardItem("horde","护卫者的鬼纹腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansDreadweaveBelt.itemHonorPrice = new Array();
fGuardiansDreadweaveBelt.itemHonorPrice[2] = 17850
fGuardiansDreadweaveBelt.itemTokenPrice = new Array();
fGuardiansDreadweaveBelt.itemTokenPrice[2] = new Array(0,40,0,0);
fGuardiansDreadweaveBelt.itemStats = new Array();
fGuardiansDreadweaveBelt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鬼纹腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">219点护甲</span><br>+56 耐力<br>+37 智力\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多47点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDreadweaveBelt; ++i;


var fGuardiansDreadweaveCuffs = new RewardItem("horde","护卫者的鬼纹护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_02.gif");
fGuardiansDreadweaveCuffs.itemHonorPrice = new Array();
fGuardiansDreadweaveCuffs.itemHonorPrice[2] = 11794
fGuardiansDreadweaveCuffs.itemTokenPrice = new Array();
fGuardiansDreadweaveCuffs.itemTokenPrice[2] = new Array(0,0,0,20);
fGuardiansDreadweaveCuffs.itemStats = new Array();
fGuardiansDreadweaveCuffs.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鬼纹护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">183点护甲</span>\
<br>+38 耐力<br>+24 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士\
<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多34点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDreadweaveCuffs; ++i;


var fGuardiansDreadweaveStalkers = new RewardItem("horde","护卫者的鬼纹便鞋","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_12.gif");
fGuardiansDreadweaveStalkers.itemHonorPrice = new Array();
fGuardiansDreadweaveStalkers.itemHonorPrice[2] = 17850
fGuardiansDreadweaveStalkers.itemTokenPrice = new Array();
fGuardiansDreadweaveStalkers.itemTokenPrice[2] = new Array(0,0,40,0);
fGuardiansDreadweaveStalkers.itemStats = new Array();
fGuardiansDreadweaveStalkers.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鬼纹便鞋</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">253点护甲</span><br>+56 耐力<br>+37 智力\
<br>耐久度 50 / 50<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多47点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansDreadweaveStalkers; ++i;


var fGuardiansKodohideBelt = new RewardItem("horde","护卫者的科多皮腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansKodohideBelt.itemHonorPrice = new Array();
fGuardiansKodohideBelt.itemHonorPrice[5] = 17850
fGuardiansKodohideBelt.itemTokenPrice = new Array();
fGuardiansKodohideBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansKodohideBelt.itemStats = new Array();
fGuardiansKodohideBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的科多皮腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">322点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多84点，法术伤害提高最多28点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBelt; ++i;


var fGuardiansKodohideBoots = new RewardItem("horde","护卫者的科多皮战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansKodohideBoots.itemHonorPrice = new Array();
fGuardiansKodohideBoots.itemHonorPrice[5] = 17850
fGuardiansKodohideBoots.itemTokenPrice = new Array();
fGuardiansKodohideBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansKodohideBoots.itemStats = new Array();
fGuardiansKodohideBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的科多皮战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">385点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多84点，法术伤害提高最多28点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBoots; ++i;


var fGuardiansKodohideBracers = new RewardItem("horde","护卫者的科多皮护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansKodohideBracers.itemHonorPrice = new Array();
fGuardiansKodohideBracers.itemHonorPrice[5] = 11794
fGuardiansKodohideBracers.itemTokenPrice = new Array();
fGuardiansKodohideBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansKodohideBracers.itemStats = new Array();
fGuardiansKodohideBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的科多皮护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">253点护甲</span>\
<br>+43 耐力<br>+25 智力<br>\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多46点，法术伤害提高最多16点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复8点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBracers; ++i;


var fGuardiansLamellarBelt = new RewardItem("horde","护卫者的板层甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansLamellarBelt.itemHonorPrice = new Array();
fGuardiansLamellarBelt.itemHonorPrice[8] = 17850
fGuardiansLamellarBelt.itemTokenPrice = new Array();
fGuardiansLamellarBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansLamellarBelt.itemStats = new Array();
fGuardiansLamellarBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板层甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+49 耐力<br>+35 智力<br>耐久度 55 / 55\
<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLamellarBelt; ++i;


var fGuardiansLamellarBracers = new RewardItem("horde","护卫者的板层甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansLamellarBracers.itemHonorPrice = new Array();
fGuardiansLamellarBracers.itemHonorPrice[8] = 11794
fGuardiansLamellarBracers.itemTokenPrice = new Array();
fGuardiansLamellarBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansLamellarBracers.itemStats = new Array();
fGuardiansLamellarBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板层甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高23。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLamellarBracers; ++i;


var fGuardiansLamellarGreaves = new RewardItem("horde","护卫者的板层甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_08.gif");
fGuardiansLamellarGreaves.itemHonorPrice = new Array();
fGuardiansLamellarGreaves.itemHonorPrice[8] = 17850
fGuardiansLamellarGreaves.itemTokenPrice = new Array();
fGuardiansLamellarGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansLamellarGreaves.itemStats = new Array();
fGuardiansLamellarGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板层甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+49 耐力<br>+35 智力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLamellarGreaves; ++i;


var fGuardiansLeatherBelt = new RewardItem("horde","护卫者的皮甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansLeatherBelt.itemHonorPrice = new Array();
fGuardiansLeatherBelt.itemHonorPrice[5] = 17850
fGuardiansLeatherBelt.itemTokenPrice = new Array();
fGuardiansLeatherBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansLeatherBelt.itemStats = new Array();
fGuardiansLeatherBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的皮甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br>280点护甲<br>+37 敏捷<br>+55 耐力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高48点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLeatherBelt; ++i;


var fGuardiansLeatherBoots = new RewardItem("horde","护卫者的皮甲长靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansLeatherBoots.itemHonorPrice = new Array();
fGuardiansLeatherBoots.itemHonorPrice[5] = 17850
fGuardiansLeatherBoots.itemTokenPrice = new Array();
fGuardiansLeatherBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansLeatherBoots.itemStats = new Array();
fGuardiansLeatherBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的皮甲长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br>343点护甲<br>+37 敏捷<br>+55 耐力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高48点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLeatherBoots; ++i;


var fGuardiansLeatherBracers = new RewardItem("horde","护卫者的皮甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansLeatherBracers.itemHonorPrice = new Array();
fGuardiansLeatherBracers.itemHonorPrice[5] = 11794
fGuardiansLeatherBracers.itemTokenPrice = new Array();
fGuardiansLeatherBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansLeatherBracers.itemStats = new Array();
fGuardiansLeatherBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的皮甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br>211点护甲<br>+28 敏捷<br>+37 耐力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高15。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高32点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLeatherBracers; ++i;


var fGuardiansLinkedBracers = new RewardItem("horde","护卫者的鳞甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansLinkedBracers.itemHonorPrice = new Array();
fGuardiansLinkedBracers.itemHonorPrice[1] = 11794
fGuardiansLinkedBracers.itemTokenPrice = new Array();
fGuardiansLinkedBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansLinkedBracers.itemStats = new Array();
fGuardiansLinkedBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鳞甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+28 力量<br>+37 耐力<br>+17 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高12。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLinkedBracers; ++i;


var fGuardiansLinkedGirdle = new RewardItem("horde","护卫者的鳞甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansLinkedGirdle.itemHonorPrice = new Array();
fGuardiansLinkedGirdle.itemHonorPrice[1] = 17850
fGuardiansLinkedGirdle.itemTokenPrice = new Array();
fGuardiansLinkedGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansLinkedGirdle.itemStats = new Array();
fGuardiansLinkedGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鳞甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+38 力量<br>+55 耐力<br>+28 智力\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高37。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLinkedGirdle; ++i;


var fGuardiansLinkedSabatons = new RewardItem("horde","护卫者的鳞甲战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansLinkedSabatons.itemHonorPrice = new Array();
fGuardiansLinkedSabatons.itemHonorPrice[1] = 17850
fGuardiansLinkedSabatons.itemTokenPrice = new Array();
fGuardiansLinkedSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansLinkedSabatons.itemStats = new Array();
fGuardiansLinkedSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的鳞甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+38 力量<br>+55 耐力<br>+27 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高38。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高21。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansLinkedSabatons; ++i;


var fGuardiansMailBracers = new RewardItem("horde","护卫者的锁甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansMailBracers.itemHonorPrice = new Array();
fGuardiansMailBracers.itemHonorPrice[1] = 11794
fGuardiansMailBracers.itemTokenPrice = new Array();
fGuardiansMailBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansMailBracers.itemStats = new Array();
fGuardiansMailBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的锁甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMailBracers; ++i;


var fGuardiansMailGirdle = new RewardItem("horde","护卫者的锁甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansMailGirdle.itemHonorPrice = new Array();
fGuardiansMailGirdle.itemHonorPrice[1] = 17850
fGuardiansMailGirdle.itemTokenPrice = new Array();
fGuardiansMailGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansMailGirdle.itemStats = new Array();
fGuardiansMailGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的锁甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+49 耐力<br>+34 智力<br>耐久度 50 / 50\
<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMailGirdle; ++i;


var fGuardiansMailSabatons = new RewardItem("horde","护卫者的锁甲战靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansMailSabatons.itemHonorPrice = new Array();
fGuardiansMailSabatons.itemHonorPrice[1] = 17850
fGuardiansMailSabatons.itemTokenPrice = new Array();
fGuardiansMailSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansMailSabatons.itemStats = new Array();
fGuardiansMailSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的锁甲战靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+49 耐力<br>+34 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMailSabatons; ++i;


var fGuardiansPlateBelt = new RewardItem("horde","护卫者的板甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_14.gif");
fGuardiansPlateBelt.itemHonorPrice = new Array();
fGuardiansPlateBelt.itemHonorPrice[8] = 17850
fGuardiansPlateBelt.itemTokenPrice = new Array();
fGuardiansPlateBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansPlateBelt.itemStats = new Array();
fGuardiansPlateBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+40 力量<br>+56 耐力\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高40。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPlateBelt; ++i;


var fGuardiansPlateBracers = new RewardItem("horde","护卫者的板甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansPlateBracers.itemHonorPrice = new Array();
fGuardiansPlateBracers.itemHonorPrice[8] = 11794
fGuardiansPlateBracers.itemTokenPrice = new Array();
fGuardiansPlateBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansPlateBracers.itemStats = new Array();
fGuardiansPlateBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+28 力量<br>+40 耐力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 力量</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPlateBracers; ++i;


var fGuardiansPlateGreaves = new RewardItem("horde","护卫者的板甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_01.gif");
fGuardiansPlateGreaves.itemHonorPrice = new Array();
fGuardiansPlateGreaves.itemHonorPrice[8] = 17850
fGuardiansPlateGreaves.itemTokenPrice = new Array();
fGuardiansPlateGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansPlateGreaves.itemStats = new Array();
fGuardiansPlateGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+40 力量<br>+56 耐力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高40。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高30。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPlateGreaves; ++i;


var fGuardiansScaledBelt = new RewardItem("horde","护卫者的板鳞甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansScaledBelt.itemHonorPrice = new Array();
fGuardiansScaledBelt.itemHonorPrice[8] = 17850
fGuardiansScaledBelt.itemTokenPrice = new Array();
fGuardiansScaledBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansScaledBelt.itemStats = new Array();
fGuardiansScaledBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板鳞甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+44 力量<br>+45 耐力<br>+31 智力\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高31。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansScaledBelt; ++i;


var fGuardiansScaledBracers = new RewardItem("horde","护卫者的板鳞甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansScaledBracers.itemHonorPrice = new Array();
fGuardiansScaledBracers.itemHonorPrice[8] = 11794
fGuardiansScaledBracers.itemTokenPrice = new Array();
fGuardiansScaledBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansScaledBracers.itemStats = new Array();
fGuardiansScaledBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板鳞甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+32 力量<br>+32 耐力<br>+18 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：爆击等级提高18。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高19。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansScaledBracers; ++i;


var fGuardiansScaledGreaves = new RewardItem("horde","护卫者的板鳞甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_08.gif");
fGuardiansScaledGreaves.itemHonorPrice = new Array();
fGuardiansScaledGreaves.itemHonorPrice[8] = 17850
fGuardiansScaledGreaves.itemTokenPrice = new Array();
fGuardiansScaledGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansScaledGreaves.itemStats = new Array();
fGuardiansScaledGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的板鳞甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+44 力量<br>+45 耐力<br>+30 智力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：爆击等级提高31。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansScaledGreaves; ++i;


var fGuardiansSilkBelt = new RewardItem("horde","护卫者的丝质腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansSilkBelt.itemHonorPrice = new Array();
fGuardiansSilkBelt.itemHonorPrice[2] = 17850
fGuardiansSilkBelt.itemTokenPrice = new Array();
fGuardiansSilkBelt.itemTokenPrice[2] = new Array(0,40,0,0);
fGuardiansSilkBelt.itemStats = new Array();
fGuardiansSilkBelt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的丝质腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">219点护甲</span>\
<br>+49 耐力<br>+35 智力<br>耐久度 35 / 35\
<br>职业：牧师，法师，术士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高32。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansSilkBelt; ++i;


var fGuardiansSilkCuffs = new RewardItem("horde","护卫者的丝质护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_14.gif");
fGuardiansSilkCuffs.itemHonorPrice = new Array();
fGuardiansSilkCuffs.itemHonorPrice[2] = 11794
fGuardiansSilkCuffs.itemTokenPrice = new Array();
fGuardiansSilkCuffs.itemTokenPrice[2] = new Array(0,0,0,20);
fGuardiansSilkCuffs.itemStats = new Array();
fGuardiansSilkCuffs.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的丝质护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">183点护甲</span>\
<br>+33 耐力<br>+25 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 法术伤害</span>\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高18。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高13。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansSilkCuffs; ++i;


var fGuardiansSilkFootguards = new RewardItem("horde","护卫者的丝质护足","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_12.gif");
fGuardiansSilkFootguards.itemHonorPrice = new Array();
fGuardiansSilkFootguards.itemHonorPrice[2] = 17850
fGuardiansSilkFootguards.itemTokenPrice = new Array();
fGuardiansSilkFootguards.itemTokenPrice[2] = new Array(0,0,40,0);
fGuardiansSilkFootguards.itemStats = new Array();
fGuardiansSilkFootguards.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的丝质护足</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">253点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 50 / 50<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高32。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多40点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansSilkFootguards; ++i;


var fGuardiansMoonclothBelt = new RewardItem("horde","护卫者的月布腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansMoonclothBelt.itemHonorPrice = new Array();
fGuardiansMoonclothBelt.itemHonorPrice[2] = 17850
fGuardiansMoonclothBelt.itemTokenPrice = new Array();
fGuardiansMoonclothBelt.itemTokenPrice[2] = new Array(0,40,0,0);
fGuardiansMoonclothBelt.itemStats = new Array();
fGuardiansMoonclothBelt.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的月布腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">219点护甲</span><br>+56 耐力<br>+36 智力\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多88点，法术伤害提高最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMoonclothBelt; ++i;


var fGuardiansMoonclothCuffs = new RewardItem("horde","护卫者的月布护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_02.gif");
fGuardiansMoonclothCuffs.itemHonorPrice = new Array();
fGuardiansMoonclothCuffs.itemHonorPrice[2] = 11794
fGuardiansMoonclothCuffs.itemTokenPrice = new Array();
fGuardiansMoonclothCuffs.itemTokenPrice[2] = new Array(0,0,0,20);
fGuardiansMoonclothCuffs.itemStats = new Array();
fGuardiansMoonclothCuffs.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的月布护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">183点护甲</span>\
<br>+38 耐力<br>+24 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>耐久度 35 / 35<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高17。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多64点，法术伤害提高最多22点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMoonclothCuffs; ++i;


var fGuardiansMoonclothSlippers = new RewardItem("horde","护卫者的月布便鞋","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_12.gif");
fGuardiansMoonclothSlippers.itemHonorPrice = new Array();
fGuardiansMoonclothSlippers.itemHonorPrice[2] = 17850
fGuardiansMoonclothSlippers.itemTokenPrice = new Array();
fGuardiansMoonclothSlippers.itemTokenPrice[2] = new Array(0,0,40,0);
fGuardiansMoonclothSlippers.itemStats = new Array();
fGuardiansMoonclothSlippers.itemStats[2] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的月布便鞋</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">布甲</span>\
<br><span class=\"myGreen\">253点护甲</span><br>+56 耐力<br>+36 智力\
<br>耐久度 50 / 50<br>职业：牧师，法师，术士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高31。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多88点，法术伤害提高最多30点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansMoonclothSlippers; ++i;


var fGuardiansKodohideBelt = new RewardItem("horde","护卫者的蟒皮腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansKodohideBelt.itemHonorPrice = new Array();
fGuardiansKodohideBelt.itemHonorPrice[5] = 17850
fGuardiansKodohideBelt.itemTokenPrice = new Array();
fGuardiansKodohideBelt.itemTokenPrice[5] = new Array(0,40,0,0);
fGuardiansKodohideBelt.itemStats = new Array();
fGuardiansKodohideBelt.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的蟒皮腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">322点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多44点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBelt; ++i;


var fGuardiansKodohideBoots = new RewardItem("horde","护卫者的蟒皮长靴","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_cloth_05.gif");
fGuardiansKodohideBoots.itemHonorPrice = new Array();
fGuardiansKodohideBoots.itemHonorPrice[5] = 17850
fGuardiansKodohideBoots.itemTokenPrice = new Array();
fGuardiansKodohideBoots.itemTokenPrice[5] = new Array(0,0,40,0);
fGuardiansKodohideBoots.itemStats = new Array();
fGuardiansKodohideBoots.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的蟒皮长靴</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">385点护甲</span><br>+49 耐力<br>+35 智力\
<br>耐久度 60 / 60<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多44点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复11点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBoots; ++i;


var fGuardiansKodohideBracers = new RewardItem("horde","护卫者的蟒皮护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_09.gif");
fGuardiansKodohideBracers.itemHonorPrice = new Array();
fGuardiansKodohideBracers.itemHonorPrice[5] = 11794
fGuardiansKodohideBracers.itemTokenPrice = new Array();
fGuardiansKodohideBracers.itemTokenPrice[5] = new Array(0,0,0,20);
fGuardiansKodohideBracers.itemStats = new Array();
fGuardiansKodohideBracers.itemStats[5] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的蟒皮护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">皮甲</span>\
<br><span class=\"myGreen\">253点护甲</span>\
<br>+35 耐力<br>+23 智力\
<span class=\"myRedGem\">红色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 40 / 40<br>职业：潜行者，德鲁伊<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多27点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复8点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansKodohideBracers; ++i;


var fGuardiansOrnamentedBelt = new RewardItem("horde","护卫者的雕饰板甲腰带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_12.gif");
fGuardiansOrnamentedBelt.itemHonorPrice = new Array();
fGuardiansOrnamentedBelt.itemHonorPrice[8] = 17850
fGuardiansOrnamentedBelt.itemTokenPrice = new Array();
fGuardiansOrnamentedBelt.itemTokenPrice[8] = new Array(0,40,0,0);
fGuardiansOrnamentedBelt.itemStats = new Array();
fGuardiansOrnamentedBelt.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的雕饰板甲腰带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">板甲</span>\
<br>1115点护甲<br>+49 耐力<br>+35 智力\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansOrnamentedBelt; ++i;


var fGuardiansOrnamentedBracers = new RewardItem("horde","护卫者的雕饰板甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_17.gif");
fGuardiansOrnamentedBracers.itemHonorPrice = new Array();
fGuardiansOrnamentedBracers.itemHonorPrice[8] = 11794
fGuardiansOrnamentedBracers.itemTokenPrice = new Array();
fGuardiansOrnamentedBracers.itemTokenPrice[8] = new Array(0,0,0,20);
fGuardiansOrnamentedBracers.itemStats = new Array();
fGuardiansOrnamentedBracers.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的雕饰板甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">板甲</span>\
<br>841点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 55 / 55<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高23。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansOrnamentedBracers; ++i;


var fGuardiansOrnamentedGreaves = new RewardItem("horde","护卫者的雕饰板甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_boots_plate_08.gif");
fGuardiansOrnamentedGreaves.itemHonorPrice = new Array();
fGuardiansOrnamentedGreaves.itemHonorPrice[8] = 17850
fGuardiansOrnamentedGreaves.itemTokenPrice = new Array();
fGuardiansOrnamentedGreaves.itemTokenPrice[8] = new Array(0,0,40,0);
fGuardiansOrnamentedGreaves.itemStats = new Array();
fGuardiansOrnamentedGreaves.itemStats[8] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的雕饰板甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">板甲</span>\
<br>1363点护甲<br>+49 耐力<br>+35 智力\
<br>耐久度 75 / 75<br>职业：战士，圣骑士<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高26。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansOrnamentedGreaves; ++i;


var fGuardiansRingmailBracers = new RewardItem("horde","护卫者的环甲护腕","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_bracer_18.gif");
fGuardiansRingmailBracers.itemHonorPrice = new Array();
fGuardiansRingmailBracers.itemHonorPrice[1] = 11794
fGuardiansRingmailBracers.itemTokenPrice = new Array();
fGuardiansRingmailBracers.itemTokenPrice[1] = new Array(0,0,0,20);
fGuardiansRingmailBracers.itemStats = new Array();
fGuardiansRingmailBracers.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的环甲护腕</span>\
<br>拾取后绑定<br>手腕<span class=\"myRight\">锁甲</span>\
<br>471点护甲<br>+33 耐力<br>+20 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+2 韧性等级</span>\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1575<br>\
<span class=\"myGreen\">装备：法术爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高15。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansRingmailBracers; ++i;


var fGuardiansRingmailGirdle = new RewardItem("horde","护卫者的环甲束带","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_belt_13.gif");
fGuardiansRingmailGirdle.itemHonorPrice = new Array();
fGuardiansRingmailGirdle.itemHonorPrice[1] = 17850
fGuardiansRingmailGirdle.itemTokenPrice = new Array();
fGuardiansRingmailGirdle.itemTokenPrice[1] = new Array(0,40,0,0);
fGuardiansRingmailGirdle.itemStats = new Array();
fGuardiansRingmailGirdle.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的环甲束带</span>\
<br>拾取后绑定<br>腰部<span class=\"myRight\">锁甲</span>\
<br>624点护甲<br>+49 耐力<br>+34 智力\
<br>耐久度 50 / 50<br>职业：猎人，萨满祭司<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansRingmailGirdle; ++i;


var fGuardiansRingmailSabatons = new RewardItem("horde","护卫者的环甲护胫","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/warrior/feet-1.gif");
fGuardiansRingmailSabatons.itemHonorPrice = new Array();
fGuardiansRingmailSabatons.itemHonorPrice[1] = 17850
fGuardiansRingmailSabatons.itemTokenPrice = new Array();
fGuardiansRingmailSabatons.itemTokenPrice[1] = new Array(0,0,40,0);
fGuardiansRingmailSabatons.itemStats = new Array();
fGuardiansRingmailSabatons.itemStats[1] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的环甲护胫</span>\
<br>拾取后绑定<br>脚<span class=\"myRight\">锁甲</span>\
<br>763点护甲<br>+49 耐力<br>+34 智力\
<br>耐久度 70 / 70<br>职业：猎人，萨满祭司<br>需要等级 70\
<br>需要 个人竞技场等级 1700<br>\
<span class=\"myGreen\">装备：法术爆击等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高27。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多75点，法术伤害提高最多25点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansRingmailSabatons; ++i;


var fGuardiansBandOfDominance = new RewardItem("horde","护卫者的统御指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfDominance.itemHonorPrice = new Array();
fGuardiansBandOfDominance.itemHonorPrice[9] = 15300
fGuardiansBandOfDominance.itemTokenPrice = new Array();
fGuardiansBandOfDominance.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfDominance.itemStats = new Array();
fGuardiansBandOfDominance.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的统御指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+35 耐力<br>+18 智力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：法术急速等级提高14。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高22。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多30点。</span><br>\
<span class=\"myGreen\">装备：使你的法术穿透提高14。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfDominance; ++i;


var fGuardiansBandOfSalvation = new RewardItem("horde","护卫者的拯救指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfSalvation.itemHonorPrice = new Array();
fGuardiansBandOfSalvation.itemHonorPrice[9] = 15300
fGuardiansBandOfSalvation.itemTokenPrice = new Array();
fGuardiansBandOfSalvation.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfSalvation.itemStats = new Array();
fGuardiansBandOfSalvation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的拯救指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+38 耐力<br>+23 智力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：韧性等级提高22。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复7点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfSalvation; ++i;


var fGuardiansBandOfTriumph = new RewardItem("horde","护卫者的胜利指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfTriumph.itemHonorPrice = new Array();
fGuardiansBandOfTriumph.itemHonorPrice[9] = 15300
fGuardiansBandOfTriumph.itemTokenPrice = new Array();
fGuardiansBandOfTriumph.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfTriumph.itemStats = new Array();
fGuardiansBandOfTriumph.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的胜利指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+38 耐力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：爆击等级提高30。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高22。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高52点。</span><br>\
<span class=\"myGreen\">装备：你的攻击无视目标的56点护甲值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfTriumph; ++i;


var fGuardiansBandOfSubjugation = new RewardItem("horde","护卫者的镇压指环","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_ring_60.gif");
fGuardiansBandOfSubjugation.itemHonorPrice = new Array();
fGuardiansBandOfSubjugation.itemHonorPrice[9] = 15300
fGuardiansBandOfSubjugation.itemTokenPrice = new Array();
fGuardiansBandOfSubjugation.itemTokenPrice[9] = new Array(10,0,0,0);
fGuardiansBandOfSubjugation.itemStats = new Array();
fGuardiansBandOfSubjugation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的镇压指环</span>\
<br>拾取后绑定<br>唯一<br>手指<br>+36 耐力<br>+24 智力<br>需要等级 70\
<br>需要 个人竞技场等级 1650<br>\
<span class=\"myGreen\">装备：法术急速等级提高34。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高24。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansBandOfSubjugation; ++i;


var fGuardiansPendantOfConquest = new RewardItem("horde","护卫者的征服坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfConquest.itemHonorPrice = new Array();
fGuardiansPendantOfConquest.itemHonorPrice[9] = 15300
fGuardiansPendantOfConquest.itemTokenPrice = new Array();
fGuardiansPendantOfConquest.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfConquest.itemStats = new Array();
fGuardiansPendantOfConquest.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的征服坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+35 耐力<br>+18 智力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术爆击等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多28点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfConquest; ++i;


var fGuardiansPendantOfDominance = new RewardItem("horde","护卫者的统御坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfDominance.itemHonorPrice = new Array();
fGuardiansPendantOfDominance.itemHonorPrice[9] = 15300
fGuardiansPendantOfDominance.itemTokenPrice = new Array();
fGuardiansPendantOfDominance.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfDominance.itemStats = new Array();
fGuardiansPendantOfDominance.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的统御坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+39 耐力<br>+24 智力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多35点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfDominance; ++i;


var fGuardiansPendantOfSalvation = new RewardItem("horde","护卫者的拯救坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfSalvation.itemHonorPrice = new Array();
fGuardiansPendantOfSalvation.itemHonorPrice[9] = 15300
fGuardiansPendantOfSalvation.itemTokenPrice = new Array();
fGuardiansPendantOfSalvation.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfSalvation.itemStats = new Array();
fGuardiansPendantOfSalvation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的拯救坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+38 耐力<br>+19 智力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span><br>\
<span class=\"myGreen\">装备：每5秒恢复7点法力值。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfSalvation; ++i;


var fGuardiansPendantOfTriumph = new RewardItem("horde","护卫者的胜利坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantOfTriumph.itemHonorPrice = new Array();
fGuardiansPendantOfTriumph.itemHonorPrice[9] = 15300
fGuardiansPendantOfTriumph.itemTokenPrice = new Array();
fGuardiansPendantOfTriumph.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantOfTriumph.itemStats = new Array();
fGuardiansPendantOfTriumph.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的胜利坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部<br>+39 耐力<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：爆击等级提高26。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：攻击强度提高58点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantOfTriumph; ++i;


var fGuardiansPendantofSubjugation = new RewardItem("horde","护卫者的镇压坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantofSubjugation.itemHonorPrice = new Array();
fGuardiansPendantofSubjugation.itemHonorPrice[9] = 15300
fGuardiansPendantofSubjugation.itemTokenPrice = new Array();
fGuardiansPendantofSubjugation.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantofSubjugation.itemStats = new Array();
fGuardiansPendantofSubjugation.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的镇压坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部\
<br>+35 耐力<br>+18 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高24。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：提高所有法术和魔法效果所造成的伤害和治疗效果，最多28点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantofSubjugation; ++i;


var fGuardiansPendantofReprieve = new RewardItem("horde","护卫者的缓刑坠饰","http://images.warcraftchina.com/images_wow/gameinfo/pvp/rewards/inv_jewelry_necklace_36.gif");
fGuardiansPendantofReprieve.itemHonorPrice = new Array();
fGuardiansPendantofReprieve.itemHonorPrice[9] = 15300
fGuardiansPendantofReprieve.itemTokenPrice = new Array();
fGuardiansPendantofReprieve.itemTokenPrice[9] = new Array(0,0,10,0);
fGuardiansPendantofReprieve.itemStats = new Array();
fGuardiansPendantofReprieve.itemStats[9] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myPurple\">护卫者的缓刑坠饰</span>\
<br>拾取后绑定<br>唯一<br>颈部\
<br>+25 耐力<br>+19 智力\
<span class=\"myYellowGem\">黄色插槽</span><span class=\"myGray\">镶孔奖励：+3 耐力</span>\
<br>需要等级 70<br>\
<span class=\"myGreen\">装备：法术急速等级提高26。</span><br>\
<span class=\"myGreen\">装备：韧性等级提高18。</span><br>\
<span class=\"myGreen\">装备：使法术治疗提高最多57点，法术伤害提高最多19点。</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fGuardiansPendantofReprieve; ++i;


//------END REWARDS DEFINITION------
